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A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
The PowerPov rendering tool is more than a graphical front-end to PovRay. It includes scripting capabilities and even allows one to use embedded code in PovRay files, thus making easy to use complex and repetitive shapes.
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Lavatop extends lavaps to add process management features. Lavaps is a lavalamp simulating process information viewer for X Windows. The lavaps homepage is at http://www.isi.edu/~johnh/SOFTWARE/LAVAPS/index.html
LxDoom is a version of the classic fps game Doom by id Software.
Specifically, it's an engine for playing Doom levels, based on the sourcecode released by id Software. It aims to be free, reliable, portable, and
support a wide range of levels.
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jlpv is a Java Light PACS Viewer application useful for review series or images from DICOM data retrieved from the DCM4CHEE PACS system. It also uses ImageJ as a rendering engine or viewer. This project is in a early stage.
ChanView is an image viewer created specifically to view *chan image boards such as www.2chan.net and www.4chan.org. It stores metadata, such as threads, notes, and rating information, for each saved image.
Adobe AIR, photo management application that allow to edit, organize, and upload images to Gphotogallery, Flickr, SmugMug, and Picasa. Some features include an image viewer, resizing, cropping, correction, exif, slideshow, and uploader.
A collection of tools and code for a stereoscopic responsive workbench. Settled in Boğaziçi University, Istanbul, our Media Lab is a small group of 3D Computer Graphics and Vision enthusiast students from all degrees.
A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
The aim of DynamiC++ project is the development of dynamic analyzer of C++ code witch can be applied to dynamic C++ compiler (for quick compilation) and for integrated development environment (because dynamic analyzer can be used for smart highlighting).
The Java w3d Loader is a 3d format loader for Java 3d. The W3d File Format is the properietary 3d format of many Westwood Studios and EA games. The code is derived from the c++ rentools project hosted here on sourceforge.
The Wiiframe is a cross platform codebase that connects a Nintendo Wii remote to a 3D graphics window. This code is intended to be used as a base for other cross platform applications that take advantage of the Wii remote, such as games or design tools.
NecJGui is an antennas design tool, interface for Numerical Electromagnetic Code. It allows easily making NEC input files, and viewing them in 3D. It also contains a version of the simulator, so it's complete IDE for full-wave EM simulation.
Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this...