Showing 7 open source projects for "api c#"

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  • 1
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals...
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    Downloads: 36,998 This Week
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  • 2
    Convolution Filter Editor
    CFE is a postcardware written in plain C language. Cfe is a software, allowing the creation of convolution filters like SOBEL, LAPLACE, ROBINSON... It allows filters ranging from 3x3 up to 29x29. CFE speaks French, English, German, Italian and Spanish and has its own slideshow. The filter editor has 18 features such as mirrors, shiftings and rotations. There are no menus, all commands are directly accessible with the mouse. When a filter is created, you can give it a rating ranging from...
    Downloads: 4 This Week
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  • 3
    PyramidWorkshop is an image-compression System based upon the scientific work of John Robinson (inventor of BTPC) about image-compression with adaptive linear predictors and is in average more efficient than PNG/JPEG2000.
    Downloads: 0 This Week
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  • 4
    An implementation of the OpenGL API.
    Downloads: 29 This Week
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  • 5
    With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
    Downloads: 0 This Week
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  • 6
    This project is working on an open source implementation of the OpenGL ES 2.x API. Note: This project is currently on hold until release of the new fixed function pipeline implementation.
    Downloads: 0 This Week
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  • 7
    Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
    Downloads: 11 This Week
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