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Realtime raytracer using SIMD on ARM, MIPS, PPC and x86
QuadRay engine is a realtime raytracing project aimed at full SIMD utilization
on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved
by processing four rays at a time to match SIMD register width (hence the name).
The rendering core of the engine is written in a unified SIMD assembler
allowing single assembler code to be compatible with different processor
architectures, thus reducing the need to maintain multiple parallel versions.
At present, Intel...
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
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This is a junior 3dengine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
Gens2 is a software-only 3Dengine for Win32 platform using DirectX. It features real-time lighting and ray-traced shadowing (per-pixel and per-vertex),basic physics engine (collision detection, gravity and jumping),3DStudioMAX ASE format support(limited
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HDCellRT Produced an interactive ray tracer for use on the Sony Playstation 3's Cell processor. It can output to the high definition frame buffer on the PS3. Most of the project is written in assembly for the Cell's SPUs. Project not polished, but done
Razor! for Palm devices is a development framework for games. It can be used with both CodeWarrior and PRC Tools.
It supports sprites, music, hard keys, timing, events... Check it out!
Vector Tangent is dedicated to bringing the game programming community innovative, fun, open source game software and knowledge so as to benefit the novice game programming community (we focus mainly on 2D games).
A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
LxDoom is a version of the classic fps game Doom by id Software.
Specifically, it's an engine for playing Doom levels, based on the source
code released by id Software. It aims to be free, reliable, portable, and
support a wide range of levels.