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This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
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SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
An OpenGL Framework to build graphic effects and demos. The framework is designed to be able to handle effects as plugins and to script interactions between the plugins with some XML scripts. Porting to Linux and MacOS hasn't been done yet.
Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
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Kymaera is a open-source Front End for many applications. It was originally designed as a FrontEnd for MAME and other EMU's for use on Arcade Cabinets. The current version of Kymaera 2.0.2 is for Windows and DOS. Linux version coming soon
swShader was the precursor to TransGaming's SwiftShader software 3D rasterizer. It is no longer available from SourceForge. Please see http://www.transgaming.com/products/swiftshader/ for additional info.
(A WebWorm Crashed my website!! :( )BlueWalk is a small software for Symbian, it is the first automatic system for personal communication, that allows to communicate with the people around you. It will give you a new way of using phone.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
Vector Tangent is dedicated to bringing the game programming community innovative, fun, open source game software and knowledge so as to benefit the novice game programming community (we focus mainly on 2D games).
TV software package for viewing TV, Teletext (TTX), Electronic Programme Guide (EPG), recording movies and hearing radio with BT8x8 based TV cards on the Windows plattform.
DivXRepair is a program based on VirtualDub (version 1,4,2,11759) - mp3 - VBR.
This tool can repair all kind of avi files (the tool cuts off the bad parts and re-assembly the avi file).
The utilisation is simple. The licence is GPL, like Virtual Dub
A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
This project is a collection of games for the TuxBoxProject. Here developers can help create new games for the project, demos of games can be downloaded, and developers can recieve feedback on their games. All games hosted here will be GPL'd
JellyMark is a next-generation OpenGL and CPU benchmarking program.
Features:
Realtime Physics simulation of non rigid body bouncing in a rotating cube.
100% Assembly optimized FPU spring calculation routine.
Cube environment mapping for reflections.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.