Showing 4 open source projects for "renderer"

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  • 1
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 2
    Lottie-Web

    Lottie-Web

    Render After Effects animations natively

    ...Because animations are data rather than pixels, designers and developers can collaborate: designers export with the Bodymovin plugin, and developers integrate the JSON with minimal code. The renderer handles masks, shapes, and keyframe timing to closely mirror After Effects behavior within web constraints. This approach brings high-quality motion design to product interfaces without large asset sizes or complex sprite workflows.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    LLGL

    LLGL

    Source mirror of LLGL GitHub repository

    This is a mirror of the LLGL GitHub repository. See https://github.com/LukasBanana/LLGL for more details.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    Forma

    Forma

    An efficient vector-graphics renderer

    ...The renderer processes Bézier curves, line segments, and pixels through stages of flattening, rasterization, sorting, and painting, updating only changed tiles for efficiency. This design allows Forma to render complex vector scenes—such as large-scale SVGs—at interactive frame rates even on CPUs.
    Downloads: 1 This Week
    Last Update:
    See Project
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