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  • 1
    Flutter Spinkit

    Flutter Spinkit

    A collection of loading indicators animated with flutter

    A collection of loading indicators animated with flutter.
    Downloads: 0 This Week
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  • 2
    glTFast for Unity

    glTFast for Unity

    Efficient glTF 3D import / export package for Unity

    glTFast enables use of glTF™ (GL Transmission Format) asset files in Unity. It focuses on speed, memory efficiency, and a small build footprint while also providing 100% glTF 2.0 specification compliance. glTFast supports the full glTF 2.0 specification and many extensions. It works with Universal, High Definition, and Built-In Render Pipelines on all platforms. Move or copy glTF files into your project's Assets folder, similar to other 3D formats. glTFast uses custom shader graphs that you...
    Downloads: 4 This Week
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  • 3
    PhotoSwipe

    PhotoSwipe

    JavaScript framework independent image gallery

    PhotoSwipe is the first open-source gallery to support JavaScript-based image zooming. Even if a browser’s native zooming has been disabled, image zooming will still work. The gallery’s background will gradually fade out as the user zooms out. When the gesture is complete, the gallery will close. Gesture is added because close button in top right corner might be hard to reach on tall mobile devices while holding in one hand. Images can be changed even when current slide is zoomed. Swiping is...
    Downloads: 2 This Week
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  • 4
    NVActivityIndicatorView

    NVActivityIndicatorView

    A collection of awesome loading animations

    NVActivityIndicatorView is a collection of awesome loading animations. Check out LoaderUI (ready to use with Swift Package Mananger supported) for SwiftUI implementation of this. Cocoapods is a dependency manager for Swift and Objective-C Cocoa projects. To use NVActivityIndicatorView with CocoaPods, add it in your Podfile. Carthage is intended to be the simplest way to add frameworks to your Cocoa application.
    Downloads: 0 This Week
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  • 5
    FLAnimatedImage

    FLAnimatedImage

    Performant animated GIF engine for iOS

    ...Simply replace your UIImageView instances with instances of FLAnimatedImageView to get animated GIF support. There is no central cache or state to manage. It's flexible to integrate in your custom image loading stack and backwards compatible to iOS 9. It uses ARC and the Apple frameworks QuartzCore, ImageIO, MobileCoreServices, and CoreGraphics.
    Downloads: 0 This Week
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  • 6
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 8 This Week
    Last Update:
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  • 7
    AVLoadingIndicatorView

    AVLoadingIndicatorView

    A collection of nice loading animations for Android

    AVLoadingIndicatorView is a collection of nice loading animations for Android. You can add dependencies in build.gradle. You have the option of adding the AVLoadingIndicatorView to your layout. Indicators are load from class names, proguard may change it (rename). Among the features provided and available, you can add dependencies, add xml layout, show and hide, etc. AVLoadingIndicatorView is very simple to use.
    Downloads: 0 This Week
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  • 8
    Shimmer

    Shimmer

    An easy way to add a simple, shimmering effect to any view

    Shimmer is a lightweight Objective-C library by Facebook that adds an elegant, animated shimmering effect to views—used as a subtle loading indicator, such as in the Paper app. There's also an example project. In the example, you can swipe horizontally and vertically to try various shimmering parameters, or tap to start or stop shimmering. (To build the example locally, you'll need to open FBShimmering.xcworkpace rather than the .xcodeproj.) Shimmer uses the -[CALayer mask] property to enable shimmering, similar to what's described in John Harper's 2009 WWDC talk (unfortunately no longer online). ...
    Downloads: 0 This Week
    Last Update:
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