Showing 8 open source projects for "code ide for windows"

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  • 1
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the...
    Downloads: 2 This Week
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  • 2
    Lottie-Web

    Lottie-Web

    Render After Effects animations natively

    Lottie-Web renders vector animations exported from Adobe After Effects as lightweight JSON, playing them in the browser via SVG or Canvas. Animations remain crisp at any resolution, load quickly compared to videos or GIFs, and can be controlled programmatically for interactivity. The runtime supports playback options like loop, autoplay, segment control, and event hooks, making it easy to sync motion with UI state. Because animations are data rather than pixels, designers and developers can...
    Downloads: 0 This Week
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  • 3
    Dead Deer 3.14.92.2026

    Dead Deer 3.14.92.2026

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and Editors. ...
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    Downloads: 31 This Week
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  • 4
    Fire Animation

    Fire Animation

    JavaScript fire animation in HTML

    Fire Animation in JavaScript code inserted in HTML using gradient. ~80 lines code, 2 functions, run onload. fascinating fact, LLM (AI) Local or free online, is not able to make some like this, just fly orange or green balls (2026). I tested All to size 122B and all free online. PS: I found out that CPU only and Safari (MacOS) cannot handle this old style, so I made a modified version (_safari_optimized) that works with a texture.
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    Downloads: 1 This Week
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  • 5
    Nof Go

    Nof Go

    A petite color palette generator

    A petite color palette generator whose entire code fits within a single html file. Link: https://northstrix.github.io/nof-go/ GitHub repository: https://github.com/Northstrix/nof-go
    Downloads: 0 This Week
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  • 6
    macSVG

    macSVG

    An open-source macOS app for designing HTML5 SVG

    macSVG is a MIT-licensed open-source macOS app for designing HTML5 SVG 1.1 (Scalable Vector Graphics) art and animation. macSVG can produce dynamic, high-quality graphics and animation for HTML5 web views that work on most major desktop and mobile platforms, including iOS, Android, macOS, Microsoft Windows and Linux. macSVG uses the standard macOS WebKit framework for interactive editing and rendering of SVG documents, in addition to several Cocoa plug-in bundles for editing SVG elements and attributes. Apple’s free Xcode system is required to build the macOS application from the source code. Most of the application source code is written in Objective-C language, but a Swift language target has been added recently for a plug-in editor bundle. ...
    Downloads: 1 This Week
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  • 7
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 7 This Week
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  • 8
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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