Showing 9 open source projects for "c code"

View related business solutions
  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
    Get Started Free
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Try Free
  • 1
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 2
    Dead Deer 3.14.88.2026

    Dead Deer 3.14.88.2026

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and Editors. ...
    Leader badge
    Downloads: 10 This Week
    Last Update:
    See Project
  • 3
    NVActivityIndicatorView

    NVActivityIndicatorView

    A collection of awesome loading animations

    ...Check out LoaderUI (ready to use with Swift Package Mananger supported) for SwiftUI implementation of this. Cocoapods is a dependency manager for Swift and Objective-C Cocoa projects. To use NVActivityIndicatorView with CocoaPods, add it in your Podfile. Carthage is intended to be the simplest way to add frameworks to your Cocoa application. The Swift Package Manager is a tool for managing the distribution of Swift code.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    macSVG

    macSVG

    An open-source macOS app for designing HTML5 SVG

    macSVG is a MIT-licensed open-source macOS app for designing HTML5 SVG 1.1 (Scalable Vector Graphics) art and animation. macSVG can produce dynamic, high-quality graphics and animation for HTML5 web views that work on most major desktop and mobile platforms, including iOS, Android, macOS, Microsoft Windows and Linux. macSVG uses the standard macOS WebKit framework for interactive editing and rendering of SVG documents, in addition to several Cocoa plug-in bundles for editing SVG elements and attributes. Apple’s free Xcode system is required to build the macOS application from the source code. Most of the application source code is written in Objective-C language, but a Swift language target has been added recently for a plug-in editor bundle. To build macSVG.app, open "macSVG.xcworkspace" in Xcode, set the build target to "macSVG Debug", build and run.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Error to trace to log to deploy. One click. No SSH. Icon
    Error to trace to log to deploy. One click. No SSH.

    Catch the cause before the pager goes off.

    AppSignal links every error to the trace, the trace to the log, the log to the deploy that shipped it.
    Free 30 days.
  • 5
    FLAnimatedImage

    FLAnimatedImage

    Performant animated GIF engine for iOS

    FLAnimatedImage is a performant animated GIF engine for iOS. Plays multiple GIFs simultaneously with a playback speed comparable to desktop browsers. Honors variable frame delays. Behaves gracefully under memory pressure. Eliminates delays or blocking during the first playback loop. Interprets the frame delays of fast GIFs the same way modern browsers do. It's a well-tested component that powers all GIFs in Flipboard. FLAnimatedImage is a well-encapsulated drop-in component. Simply replace...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    SDCycleScrollView

    SDCycleScrollView

    Autoscroll Banner

    SDCycleScrollView is a fast, easy-to-use carousel/slider for iOS that supports infinite looping, auto-scroll, and customizable page indicators. It loads images from local bundles or URLs and commonly pairs with caching libraries so banners feel snappy on flaky networks. The control offers delegate callbacks for selection and scroll events, along with properties for timing, placeholder images, content mode, and page control alignment. Integration is as simple as dropping the view into a...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. By relying on the GPU to run these operations, performance improvements of 100X or more over CPU-bound code can be realized. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 12 This Week
    Last Update:
    See Project
  • 9
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
    Last Update:
    See Project
  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

    Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

    Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
    Start Free Trial
  • Previous
  • You're on page 1
  • Next
Auth0 Logo