Showing 8 open source projects for "dependencies"

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  • 1
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 162 This Week
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  • 2
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    ...It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the native builds. Because there are multiple distros of Linux, and we cannot possibly support them all, we have a separate NuGet package that will contain the supported binaries for a few distros.
    Downloads: 9 This Week
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  • 3
    Bubble2

    Bubble2

    Android comic book reader, Image archive viewer. Simple yet comfy.

    Android comic book reader/Image archive viewer. Simple yet comfy. Open PDF, RAR, ZIP, 7Z, TAR files. Display BMP, JPG, GIF, PNG, WebP and JP2/J2K images. Based on Bubble v1.6.0 by Nazar Kanaev. Upgraded dependencies, enhancements as felt needed. This software is licensed under GNU General Public License v3.0 as stated on https://github.com/edeso/bubble2/blob/master/LICENSE.md . Sources and further information can be found on the project's website https://github.com/edeso/bubble2 .
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    Downloads: 255 This Week
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  • 4
    Forma

    Forma

    An efficient vector-graphics renderer

    Forma is an experimental vector graphics renderer written in Rust, developed by Google to explore high-performance, parallelized rendering techniques across multiple platforms. The project aims to achieve portability, performance, simplicity, and small footprint through a streamlined four-stage rendering pipeline. Forma provides both CPU (software) and GPU (hardware) backends, relying on Rust’s SIMD auto-vectorization, Rayon for multithreading, and WebGPU (wgpu) for hardware acceleration....
    Downloads: 0 This Week
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  • 5
    LTMorphingLabel

    LTMorphingLabel

    Animated morphing effects for UILabel written in Swift

    A morphing UILabel subclass written in Swift. The .Scale effect mimicked Apple's QuickType animation of iOS 8 of WWDC 2014. New morphing effects are available as Swift extensions. XCFramework is a new option introduced in Xcode 11. You can manually download the pre-compiled LTMorphingLabel.xcframework.zip from the Releases page. Then drag and drop it into your project. Change the class of a label from UILabel to LTMorphingLabel. Programmatically set a new String to its text property. To use...
    Downloads: 0 This Week
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  • 6
    imagesLoaded

    imagesLoaded

    Detect when images have been loaded

    ...The always event is triggered after all images have been either loaded or confirmed broken. and the done event is triggered after all images have successfully loaded without any broken images. imagesLoaded works with Browserify. imagesLoaded works with RequireJS. You can manage dependencies with Bower. Set baseUrl to bower_components and set a path config for all your application code.
    Downloads: 0 This Week
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  • 7
    AVLoadingIndicatorView

    AVLoadingIndicatorView

    A collection of nice loading animations for Android

    AVLoadingIndicatorView is a collection of nice loading animations for Android. You can add dependencies in build.gradle. You have the option of adding the AVLoadingIndicatorView to your layout. Indicators are load from class names, proguard may change it (rename). Among the features provided and available, you can add dependencies, add xml layout, show and hide, etc. AVLoadingIndicatorView is very simple to use. You can also find iOS version of AVLoadingIndicatorView under the name "NVActivityIndicatorView". ...
    Downloads: 0 This Week
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  • 8

    ezSIFT

    An easy-to-use standalone SIFT library written in C/C++

    *************************************************************************** Updated 06/28/2018 The ezSift project has moved to https://github.com/robertwgh/ezSIFT *************************************************************************** The SIFT (scale-invariant feature transform) algorithm is considered to be one of the most robust local feature detector and description methods. Most of the open-source SIFT implementations rely on some 3rd-party libraries. Some of them even rely on a few different large libraries. These dependencies make the installation, compilation and usage not easy. The ezSIFT library provides a standalone and lightweight SIFT implementation written in C/C++. The ezSIFT is self-contained, and does not require any other libraries. So it is easy to use and modify. Besides, the implementation of the ezSIFT is straightforward and easy to read. ...
    Downloads: 0 This Week
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