Showing 5 open source projects for "effects"

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  • 1
    away3d-core-fp11

    away3d-core-fp11

    Away3D engine for Flash Player 11

    Away3D Core FP11 is a real-time 3D graphics engine for Flash Player 11 that leverages Stage3D for GPU acceleration. It provides a powerful framework for rendering 3D models, animations, lighting, and materials within ActionScript 3 applications. Ideal for interactive media, games, and visualizations, Away3D simplifies working with 3D scenes in Flash and supports common file formats like OBJ and MD5.
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  • 2
    Flint

    Flint

    Actionscript 3 Particle Engine for Flash and Flex

    ...This tutorial works with version 4.0.0 of the Flint library. This example creates a 2D particle effect. For 3D particle effects the principles are the same but you use a 3D emitter and 3D behaviours. First create a new Flash file (Actionscript 3). Set the stage size to 500 pixels wide and 400 pixels high, set the frame rate to 30 fps and set the background color to black.
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  • 3
    Kaltura’s Open Source Video Platform for media management, creation, remix and collaboration. The development has moved to it's new home at - http://kaltura.org. Visit http://kaltura.org for the latest updates, community discussions, downloads and
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  • 4
    Flex easyfilter framework is easily to apply filter to the target is instance of DisplayObject, and it provides the addition of filter and effects.
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  • 5

    CRT flicker effect

    Flex effect using pixel bender to generate a CRT flicker effect

    Flex effect for creating something similar to the glitch & flicker of an old CRT when switching on/off or changing channel- maybe i just remember CRTs to be more broken / dangerous than they actually were, but probably not ;p When used as showEffect or hideEffect either on a popup or in a viewstack the components will glitch on/off screen either as a ropey old CRT or possibly hi-tech holographic display. This is just a rough starting point to create GPU accelerated pixel bender transition effects for flex components, although currently just using the sample twirl effect shipped with pixel bender this could be used to create effects like the stretch/warp effect applications do on mac when minimized/maximized. Note; most parameters are set randomly each time the effect starts so has little configurability besides duration, although very short durations (50-75ms) can produce far more subtle glitches, while longer durations (2000ms+) can look more abstract or maybe 'magical'.
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