Showing 4 open source projects for "vector space"

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    LDPatternCreator

    LDPatternCreator

    Create and edit patterned parts quick and easy.

    ..... - RAM: 500 MB - Video-Memory: 256 MB - Free Disk Space: 5 MB - .NET-Framework (Version >= 2.0) Recommended Requirements: - Operating System: Windows 7 or 10 - CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>=2,0Ghz) - RAM: >1.500 MB - Video-Memory: 256 MB - Free Disk Space: 100 MB - .NET-Framework (Version >= 2.0 until 1.4.7 / 4.0 for >1.5.0) Note to users of versions lesser than 1.5.7: You’ll need administrator privileges to install the software. -- Developed in Germany by Nils Schmidt - nilsschmidt1337
    Downloads: 3 This Week
    Last Update:
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  • 2
    Frappe Charts

    Frappe Charts

    Simple, responsive, modern SVG Charts with zero dependencies

    GitHub-inspired simple and modern SVG charts for the web with zero dependencies. An axis chart is generally a 2D rendition of data, where a set of values corresponds to every point in a dataset. That's why, data is the most important component for a chart. A chart can have multiple datasets. In an axis chart, every dataset is represented individually. Frappe Charts are responsive, as they rerender all the data in the current available container width. In order to set the bar width, instead...
    Downloads: 0 This Week
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  • 3
    Zdog

    Zdog

    Flat, round, designer-friendly pseudo-3D engine for canvas & SVG

    Zdog is a 3D JavaScript engine for <canvas> and SVG. With Zdog, you can design and render simple 3D models on the Web. Zdog is a pseudo-3D engine. Its geometries exist in 3D space, but are rendered as flat shapes. This makes Zdog special. Zdog is small. 2,100 lines of code for the entire library. 28KB minified. Zdog is round. All circular shapes are rendered as proper circles with rounded edges. No polygonal jaggies. Zdog is friendly. Modeling is done with a straight-forward declarative API. Zdog was designed to bring the simplicity of vector illustration into 3D. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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