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Open source first/thirdperson shooter set in real world locations
This project aims to make an open source shooter (with first person and/or thirdperson view) set in real world locations that will be greatly affected by climate change. The game uses the Enemy Territory: Legacy game engine (for NSCOET), but we also promote the AssaultCube Reloaded and Urho3D game engine as respectively secondary and tertiary game engines. Since the game engine can be considered as just another tool (it is basically an advanced map/level viewer, the game engine isn't the most...
The development of a new immersive interface, with a paradigm shift that uses a thirdperson point of view instead of the common first person view used on nowadays immersive interfaces.
Genecys is an online, multiplayer thirdperson 3D MMORPG similar to Final Fantasy Online, or Everquest. We intend to design a game, where the entire universe is dynamically generated by the server. NPCs in this game will be just as important as players
A third-person shooter based upon an '85 anime series called Mospeada. Uses OpenGL for rendering, NL for networking, SDL for graphics initialization MS3D for models, FMOD for (3D) sound, and is programmed in C/C++!
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Leadwerks Arena is an open source first-person/third-person arena game for online play between players. It is a community created tech demo for the Leadwerks Engine 2.1 and showcase of Phoenix.Framework.
arena online will be a 3d online game where players will fight each others in teams of 2, 3 or more in an arena.
Each character will be played in a RPG way ( thirdperson camera ).