Showing 1912 open source projects for "rendering"

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  • 1

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    DXVK is a Vulkan-based translation layer for Direct3D 9 through 11, for use on Linux with Wine. Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1. Currently however, there are still a few...
    Downloads: 242 This Week
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  • 2
    Chart.js

    Chart.js

    Simple yet flexible JavaScript charting for designers & developers

    Chart.js is a Javascript library that allows designers and developers to draw all kinds of charts using the HTML5 canvas element. Chart js offers a great array of simple, clean charts including animated and interactive versions. Chartjs is an easy way to include beautiful and engaging charts into your website for free.
    Downloads: 135 This Week
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  • 3
    GLM

    GLM

    OpenGL Mathematics (GLM)

    ..., quaternions, data packing, random numbers, noise, etc. This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library. GLM is written in C++98 but can take advantage of C++11 when supported by the compiler.
    Downloads: 112 This Week
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  • 4
    three.js

    three.js

    JavaScript 3D library

    three.js is a lightweight and easy-to-use JavaScript 3D library with its own default WebGL renderer. It works by creating a scene with a camera and a geometric cube, the latter of which is added to the scene. This will become the animated object within the scene. A WebGL renderer is created for the scene and the camera, with an added viewport to the document.body element. Finally, the cube is animated within the scene for the camera. A plethora of examples can be found in the project’s...
    Downloads: 75 This Week
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  • 5
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ... integrated hardware. Up to 16K texture painting is seamless using a high-end graphics card. Ray-traced baking, painting effects and viewport rendering feature running on Direct3D12 and Vulkan are in progress. ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.
    Downloads: 62 This Week
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  • 6
    MESHROOM

    MESHROOM

    3D reconstruction software

    Photogrammetry is the science of making measurements from photographs. It infers the geometry of a scene from a set of unordered photographies or videos. Photography is the projection of a 3D scene onto a 2D plane, losing depth information. The goal of photogrammetry is to reverse this process. The dense modeling of the scene is the result yielded by chaining two computer vision-based pipelines, “Structure-from-Motion” (SfM) and “Multi View Stereo” (MVS). Fusion of Multi-bracketing LDR...
    Downloads: 44 This Week
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  • 7
    MeshLab

    MeshLab

    The open source mesh processing system

    MeshLab is an open-source, portable, and extensible system for the processing and editing of unstructured large 3D triangular meshes. It is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes. MeshLab is mostly based on the open source C++ mesh processing library VCGlib developed at the Visual Computing Lab of ISTI - CNR. VCG can...
    Downloads: 27 This Week
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  • 8
    Babylon.js

    Babylon.js

    Open game and rendering engine packed into a JavaScript framework

    Our mission is to create one of the most powerful, beautiful, and simple Web rendering engines in the world. Our passion is to make it completely open and free for everyone. We are artists, developers, creators, and dreamers and we want to make it as simple as possible to enable everyone to bring their ideas to life. With this new version of Babylon.js, we set out to make it even easier to develop with. From a ton of new tools, to improved workflows and features, new documentation and more...
    Downloads: 12 This Week
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  • 9
    FXGL

    FXGL

    Java/JavaFX/Kotlin Game Library (Engine)

    No installation or setup required. "Out of the box": Java 8-17, Win/Mac/Linux/Android 8+/iOS 11.0+/Web. Simple and clean API, higher level than other engines. Superset of JavaFX, no need to learn new UI API. Real-world game development techniques, entity-component, interpolated animations, particles, and many more. Games are easily packaged into a single executable .jar or native images. Any 2D game (side-scroller/platformer/arcade/RPG). Any business application with complex UI...
    Downloads: 12 This Week
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  • 10
    armory

    armory

    3D Engine with Blender Integration

    Armory is an open-source 3D engine focused on portability, minimal footprint and performance. The renderer is fully scriptable with deferred and forward paths supported out of the box. Armory provides a full Blender integration add-on, turning it into a complete game development tool. The result is a unified workflow from start to finish. Powered by Armory engine, ArmorPaint is a stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start...
    Downloads: 14 This Week
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  • 11
    Open3D

    Open3D

    A modern library for 3D data processing

    Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. Open3D was developed from a clean slate with a small and carefully considered set of dependencies. It can be set up on different platforms and compiled from source with minimal effort. The code is clean, consistently...
    Downloads: 8 This Week
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  • 12
    PixiJS

    PixiJS

    The HTML5 Creation Engine

    PixiJS is a fast and lightweight 2D rendering library that lets you create rich, interactive graphics, cross platform applications, and HTML5 games even without prior knowledge of WebGL. It’s a fantastic tool for creating rich, interactive content and with built-in cross platform compatibility and graceful degradation, there’s less work for you and more space for fun and creativity! PixiJS works across all devices and is incredibly fast. If you want to create exceptional experiences without...
    Downloads: 10 This Week
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  • 13
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers...
    Downloads: 3 This Week
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  • 14
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    ... POSIX console IN/OUT or OSC. Different debug modes (histogram, textures, buffers, bounding box, etc). Shadow maps. Headless rendering. Fullscreen and screensaver mode. HoloPlay rendering on LookingGlass Display. Image export. PNG sequence export. WASM crosscompiling. Automatically generated set of defines based on the platform, buffer, render pass, geometry attributes and materials properties. Passing custom uniforms (float, int, vec2, vec3 and vec4) through console IN or OSC.
    Downloads: 6 This Week
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  • 15
    Ultralight

    Ultralight

    Lightweight, high-performance HTML renderer for game developers

    Use our portable, WebKit-based SDK to effortlessly display modern web content everywhere. Available for desktop apps, game consoles, TVs, embedded device displays, servers, and more. Official API for C and C++, with bindings for more. Render web-content on the GPU via Direct3D, Metal, OpenGL, or your own engine for unmatched visual performance. Render web-content on the CPU via SIMD/parallel for incredibly easy integration with any environment (including server-side!). Ultralight is...
    Downloads: 4 This Week
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  • 16
    LDtk

    LDtk

    Modern, lightweight and efficient 2D level editor

    A modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness. I created this tool from my 20+ years of experience creating various games (including Dead Cells and game jams). To be exact, LDtk is “pay-what-you-want, including free“, even for commercial projects. Everything you create using LDtk is yours. By the way, LDtk is also open-source, so you could even grab the code and adapt it to your needs. Every UI details were carefully designed to make the...
    Downloads: 6 This Week
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  • 17
    glTFast for Unity

    glTFast for Unity

    Efficient glTF 3D import / export package for Unity

    glTFast enables use of glTF™ (GL Transmission Format) asset files in Unity. It focuses on speed, memory efficiency, and a small build footprint while also providing 100% glTF 2.0 specification compliance. glTFast supports the full glTF 2.0 specification and many extensions. It works with Universal, High Definition, and Built-In Render Pipelines on all platforms. Move or copy glTF files into your project's Assets folder, similar to other 3D formats. glTFast uses custom shader graphs that you...
    Downloads: 4 This Week
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  • 18
    nivo

    nivo

    A rich set of dataviz components

    nivo provides a rich set of dataviz components, built on top of the awesome d3 and Reactjs libraries. Several libraries already exist for React d3 integration, but just a few provide server side rendering ability and fully declarative charts. In order to use nivo, you have to install the @nivo/core package and then choose some of the scoped @nivo packages according to the charts you wish to use. Given an array of data series having an id and a nested array of points (with x, y properties...
    Downloads: 4 This Week
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  • 19
    ImageMagick

    ImageMagick

    ImageMagick 7

    ImageMagick® is a free, open-source software suite, used for editing and manipulating digital images. It can be used to create, edit, compose, or convert bitmap images, and supports a wide range of file formats, including JPEG, PNG, GIF, TIFF, and PDF. ImageMagick is widely used in industries such as web development, graphic design, and video editing, as well as in scientific research, medical imaging, and astronomy. Its versatile and customizable nature, along with its robust image...
    Downloads: 4 This Week
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  • 20
    Helix Toolkit

    Helix Toolkit

    Helix Toolkit is a collection of 3D components for .NET

    Helix Toolkit is an open source 3D library that is licensed under the MIT license. The MIT license is very permissive and permits use in proprietary software. The library is based on .NET and is currently focusing on the WPF platform. The goal has been to make it easy to work with 3D in WPF, and also provide features that are not included in the standard WPF 3D visual model. Adds variety of functionalities/models on the top of internal WPF 3D models (Media3D namespace). dds variety of...
    Downloads: 3 This Week
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  • 21
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    ... for use in game engines / realtime rendering systems of any kind, but it is not limited to this purpose. In the past, it has been used in a wide range of applications. Written in C++, it is available under a liberal BSD license. There is a C API as well as bindings to various other languages, including C#, Python and D. Assimp loads all input model formats into one straightforward data structure for further processing.
    Downloads: 2 This Week
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  • 22
    tilemaker

    tilemaker

    Make OpenStreetMap vector tiles without the stack

    Create the vector tiles on your home machine or using a cloud CPU. Upload the file to your site or app. And that's it. No database to maintain; no contract to pay; and no restriction on commercial use. tilemaker is a single executable that takes OpenStreetMap data and makes it into vector tiles. It's supremely customizable, but if you just want off-the-shelf tiles in a standard style, tilemaker comes bundled with the files to do that too. With tilemaker, you can pull out any facet of...
    Downloads: 3 This Week
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  • 23
    React Three Fiber

    React Three Fiber

    A React renderer for Three.js

    Build your scene declaratively with re-usable, self-contained components that react to state, are readily interactive, and can tap into React's ecosystem. There is no hard dependency on a particular three.js version, it does not wrap or duplicate a single three.js class. It merely expresses three.js in JSX, <mesh /> becomes new THREE.Mesh(), and that happens dynamically. There is no additional overhead. Components participate in a unified render loop outside of React. It outperforms three.js...
    Downloads: 2 This Week
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  • 24
    sigma.js

    sigma.js

    A JavaScript library dedicated to graph drawing

    ..., rendering on WebGL if the browser supports it and Canvas else, recentering the graph and adapting the nodes and edges sizes to the screen. Sigma provides a lot of different settings to make it easy to customize how to draw and interact with networks. And you can also directly add your own functions to your scripts to render nodes and edges the exact way you want. Sigma is a rendering engine, and it is up to you to add all the interactivity you want.
    Downloads: 2 This Week
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  • 25
    android-gif-drawable

    android-gif-drawable

    Views and drawable for displaying animated GIFs on Android

    Bundled GIFLib via JNI is used to render frames. This way should be more efficient than WebView or Movie classes. Current development builds (build from dev branch) are published to OSS snapshot repository. To use them, specify repository URL in repositories block. For Android 4.2+ (API level 17+). Supports GifTextureView hardware-accelerated rendering, and GifTexImage2D OpenGL ES 2.0+. See sample directory. Sample project is under construction. Not all features are covered yet. The simplest...
    Downloads: 2 This Week
    Last Update:
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