Showing 11 open source projects for "opentk"

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  • 1
    Space3d

    Space3d

    C# graphics library used for 3D modeling, built with OpenGL/OpenTK

    The Graphics Library is built on top of OpenTK, the C# library that wraps OpenGL. The intended clients are technical and engineering graphics applications that require three-dimensional visualization tool. The implementation draws a scene on separate working thread, optionally, the thread-updater may be invoked. The Space3d Library uses Recursive Composition design pattern.
    Downloads: 1 This Week
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  • 2
    VividEngine2OS

    VividEngine2OS

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2 is a open source 3D engine with full integrated OpenGL UI.
    Downloads: 0 This Week
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  • 3
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 11 This Week
    Last Update:
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  • 4
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 1 This Week
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  • 5
    ...It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications. The official repository can be found in github: https://github.com/opentk/opentk The sourceforge repository will no longer be updated, but will remain online for posterity.
    Downloads: 11 This Week
    Last Update:
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  • 6
    ThetaPrime

    ThetaPrime

    A "derivative" of RICOH THETA viewer

    ... * If [Alt] key is pressed at the end of dragging, the operation will stop immediately without inertial motion. Requirements: - .NET 2.0 - OpenGL SL 1.10 Dependency: - OpenTK 1.1 - Fugue Icons (http://p.yusukekamiyamane.com/)
    Downloads: 0 This Week
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  • 7
    Tao Classic

    Tao Classic

    A continuation of the abandoned Tao Framework project.

    As of 2012-10-02, the well-known Tao project became officially abandoned and superseded by another project called OpenTK. However, since OpenTK follows a different way than Tao did, this project tries to carry on with the original design and ideas, but with cutting edge features. The ultimate goal is to have a 1:1 OpenGL binding for .NET, which supports OpenGL 4.x. The project tries to keep as much of the original goals as possible, including licensing, etc.
    Downloads: 0 This Week
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  • 8

    csFlow

    .NET CoverFlow WindowsForms Control

    .NET WindowsForms CoverFlow Control in C#. Wrote with OpenTK/OpenGL.
    Downloads: 8 This Week
    Last Update:
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  • 9
    GLPlusPlus is a C++ version of gl.h and glext.h. It provides proper namespaces, automatic extension loading, function overloads, strongly-typed enumerations and enhanced debugging capabilities. Built using the OpenTK binding generator.
    Downloads: 1 This Week
    Last Update:
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  • 10
    A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
    Downloads: 0 This Week
    Last Update:
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  • 11

    NextRT

    A modern 3D App framework using OpenCL to render via raytracing

    Uses OpenTK/OpenCL/Cloo to render the 3D scene, allowing such features as RayTraced Shadows and Reflections - Includes AssImp integration to allow importing of many 3d file formats. Requires Windows 10/Visual Studio 2017 and a OpenCL compatible GPU.
    Downloads: 0 This Week
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