Showing 10 open source projects for "multi-thread cpu"

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  • 1
    MESHROOM

    MESHROOM

    3D reconstruction software

    ...The goal of photogrammetry is to reverse this process. The dense modeling of the scene is the result yielded by chaining two computer vision-based pipelines, “Structure-from-Motion” (SfM) and “Multi View Stereo” (MVS). Fusion of Multi-bracketing LDR images into HDR. Alignment of panorama images. Support for fisheye optics. Automatically estimate fisheye circle or manually edit it. Take advantage of motorized-head file. Easy to integrate in your Renderfarm System. Add specific rules to select the most suitable machines regarding CPU, RAM, GPU requirements of each Node.
    Downloads: 149 This Week
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  • 2
    Warlock-Studio

    Warlock-Studio

    AI Suite for upscaling, interpolating & restoring images/videos

    v6.0. Warlock-Studio is a Windows application that uses Real-ESRGAN, BSRGAN, IRCNN, GFPGAN, RealESRNet, RealESRAnime and RIFE Artificial Intelligence models to upscale, restore faces, interpolate frames and reduce noise in images and videos. the application supports GPU acceleration (including multi-GPU setups) and offers batch processing for large workloads. It includes drag-and-drop handling for single or multiple files, optional pre-resize functions, and an automatic tiling system...
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    Downloads: 17 This Week
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  • 3
    PI-Based Image Encoder / Converter

    PI-Based Image Encoder / Converter

    Python code able to convert / compress image to PI (3.14, π) Indexes

    ...Features high-performance Numba-accelerated search and a signature 'film-grain' aesthetic upon reconstruction. ZIP also include 16 MB file with 16,7 mil numbers of PI Benchmark(Single-Thread): Hardware & Environment Apple Silicon: Apple M2 (Mac mini/MacBook) x86_64 Platform: Intel Core Ultra 5 225F (Arrow Lake, 10 Cores) OS 1: Fedora 43 (GNOME) OS 2: Windows 11 Pro (23H2/24H2) Software: Python 3.14.3 + Numba JIT (latest) Results (Lower is better) Platform / OS CPU Time (Seconds) macOS (Native) Apple M2 52.151311 s (in default setup) Fedora Linux Intel Core Ultra 5 225F 58.536457 s (in default Power Management: Balanced) Windows 11 Intel Core Ultra 5 225F 59.681427 s (important! ...
    Downloads: 3 This Week
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  • 4
    ...(Disclaimer: Processing time depends on compute hardware) Typical processing time for 100mb .las is about 2 seconds. 25mb .laz file process in about the same times. Files are processed in parallel using available CPU cores. Pre-built Windows x64 installer available at https://buymeacoffee.com/nathancrews/e/255641
    Downloads: 8 This Week
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  • 5
    SRM

    SRM

    C library for the development of Linux OpenGL DRM/KMS apps

    SRM is a C library that simplifies the development of Linux DRM/KMS API applications. With SRM, you can focus on the OpenGL ES 2.0 logic of your application. For each available display, you can start a rendering thread that triggers common events like initializeGL(), paintGL(), resizeGL(), pageFlipped() and uninitializeGL(). SRM allows you to use multiple GPUs simultaneously and automatically finds the most efficient configuration. It also offers functions for creating OpenGL textures,...
    Downloads: 0 This Week
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  • 6
    Xiaomi PC Tools

    Xiaomi PC Tools

    Xiaomi PC Tools

    APPLICATION SUPPORT HAS BEEN TERMINATED. YOU CAN CONTINUE TO USE IT BUT FEATURES MAY NOT WORK PROPERLY OR MAY BE OUTDATED. UYGULAMA DESTEĞİ SONLANDIRILDI KULLANMAYA DEVAM EDEBİLİRSİNİZ ANCAK ÖZELLİKLER DOĞRU ÇALIŞMAYABİLİR VEYA GÜNCELLİĞİNİ KAYBETMİŞ OLABİLİR. Xiaomi PC Tools has been developed for Xiaomi users. The aim of the program is to consolidate and facilitate many processes under a single program. **INFORMATION** Don’t be afraid if your browser or Windows complains...
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    Downloads: 74 This Week
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  • 7

    NuxSFM (CLOSED)

    A Arch Linux x86_64 distro for Structure From Motion

    Pierre-Yves, August 2016
    Downloads: 0 This Week
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  • 8

    VolTK

    A Lightweighted Toolkit For Volume Rendering

    A Lightweighted Toolkit For Volume Rendering Project Started by Fei Yang Provide both CPU based and GPU (CUDA) based volume rendering. See http://www.fei-yang.org/?page_id=12 for complete descriptions and package downloads VolTK is a free C++ Toolkit that implements a tri-layer volume rendering framework, which is designed to meet the requirements of both algorithm research and application assemblage. Features * Tri-layer volume rendering * CPU implementation: multi-threading supported * GPU implementation: CUDA based implementation * CPU-GPU correspondance * Both low level interfaces and high level interfaces are provided * Replace the components easily with your own design * Various rendering modes: MIP/Isosurface/Full volume rendering * Endoscopy interaction mode implemented * Pre-integration supported * Cross platform (windows and RHEL tested)
    Downloads: 0 This Week
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  • 9
    Platform independend, multithreaded fractal generator. Fine control over thread/CPU usage; unlimited precision; smooth/random/function coloring; supports color map files (over 1600 available); many image file formats. For any Java 1.5+ (32/64 Bit) VM.
    Downloads: 0 This Week
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  • 10

    cl-jpeg

    JPEG encoder implementation using OpenCL

    ...Jpeg format is chosen because it is relatively simple and I am familiar with it. 2013-01-22: For now only pixel conversion and DCT transform is done with OpenCL, entropy coding is done with CPU in one thread. Unfortunately this implementation is no match for even one threaded SSE2 jpeg encoder, too much data goes through PCIe. Look at "Debunking the 100X GPU vs. CPU Myth: An Evaluation of Throughput Computing on CPU and GPU" paper by Victor W Lee, Changkyu Kim, Jatin Chhugani, Michael Deisher, Daehyun Kim, Anthony D. ...
    Downloads: 0 This Week
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