Showing 190 open source projects for "linux performance booster"

View related business solutions
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • Host LLMs in Production With On-Demand GPUs Icon
    Host LLMs in Production With On-Demand GPUs

    NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

    Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
    Start Free
  • 1
    OBS Linux Vulkan/OpenGL game capture

    OBS Linux Vulkan/OpenGL game capture

    OBS Linux Vulkan/OpenGL game capture

    obs-vkcapture is a Vulkan layer and OBS Studio plugin that enables capturing of Vulkan-rendered content in real time, solving a long-standing limitation in game recording and streaming. It works by injecting a Vulkan layer into applications, intercepting rendering calls, and redirecting frame data to OBS Studio without requiring special in-game support. This is particularly useful for modern Vulkan-based games or tools that lack native screen capture hooks. It’s lightweight, efficient, and...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    scrcpy

    scrcpy

    Display and control your Android device

    scrcpy is an application for displaying and controlling your Android device through USB connection (or over TCP/IP). It is cross-platform (GNU/Linux, macOS and Windows) and does not require any root access. scrcpy displays only the device screen but offers great performance (30~60fps) and quality (1920×1080 or above). It’s got low latency (35~70ms) and a very low startup time (less than a second). It offers plenty of great features and is non-intrusive, with nothing left installed inside the device. ...
    Downloads: 13,808 This Week
    Last Update:
    See Project
  • 3
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    ...The project supports Windows, Linux, macOS, Android, and ChromeOS, offering broad cross-platform compatibility. SwiftShader’s design emphasizes both performance and compliance, enabling robust software rendering for testing, virtualization, and cloud-based graphics workloads.
    Downloads: 168 This Week
    Last Update:
    See Project
  • 4

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    DXVK is a Vulkan-based translation layer for Direct3D 9 through 11, for use on Linux with Wine. Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1.
    Downloads: 604 This Week
    Last Update:
    See Project
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Start Free
  • 5
    Goverlay

    Goverlay

    Goverlay is an easy graphical interface to configure MangoHud

    Goverlay is a graphical configuration tool designed to simplify and centralize the management of performance and visual enhancement utilities for Linux gaming environments. It provides an intuitive user interface that allows users to configure tools such as MangoHud for real-time performance monitoring, vkBasalt for post-processing effects, and OptiScaler for advanced upscaling techniques. By abstracting complex configuration files into a visual interface, it makes advanced system tuning accessible even to users who are not comfortable editing text-based configs. ...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 6
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 7
    Nuke

    Nuke

    Image loading system

    Nuke ILS provides an efficient way to download and display images in your app. It's easy to learn and use thanks to a clear and concise API. Its architecture enables many powerful features while offering virtually unlimited possibilities for customization. Despite the number of features, the framework is lean and compiles in just under 3 seconds¹. Nuke has an automated test suite 2x the size of the codebase itself, ensuring excellent reliability. Every feature is carefully designed and...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 8
    Recordly Screen Recording

    Recordly Screen Recording

    Create polished screen recordings without editing

    Recordly is a software project centered around audio recording and management, likely designed to provide a simple yet effective way to capture, organize, and process audio data. It may include features for recording, playback, and storage, making it useful for note-taking, interviews, or content creation. The system likely emphasizes usability, enabling quick recording with minimal setup while maintaining reliable performance. It may also support metadata organization or integration with...
    Downloads: 6 This Week
    Last Update:
    See Project
  • 9
    Chart.js

    Chart.js

    Simple yet flexible JavaScript charting for designers & developers

    Chart.js is a Javascript library that allows designers and developers to draw all kinds of charts using the HTML5 canvas element. Chart js offers a great array of simple, clean charts including animated and interactive versions. Chartjs is an easy way to include beautiful and engaging charts into your website for free.
    Downloads: 42 This Week
    Last Update:
    See Project
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Start Free
  • 10
    OpenUSD

    OpenUSD

    Universal Scene Description

    Universal Scene Description (USD) is an open source framework developed by Pixar Animation Studios for the interchange of 3D graphics data across various digital content creation tools. USD provides a rich and powerful toolset for reading, writing, editing, and rapidly previewing 3D scene data. With many of its features geared towards performance and large-scale collaboration among many artists, USD is ideal for the complexities of the modern pipeline. One such feature is Hydra, a...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 11
    MESHROOM

    MESHROOM

    3D reconstruction software

    Photogrammetry is the science of making measurements from photographs. It infers the geometry of a scene from a set of unordered photographies or videos. Photography is the projection of a 3D scene onto a 2D plane, losing depth information. The goal of photogrammetry is to reverse this process. The dense modeling of the scene is the result yielded by chaining two computer vision-based pipelines, “Structure-from-Motion” (SfM) and “Multi View Stereo” (MVS). Fusion of Multi-bracketing LDR...
    Downloads: 101 This Week
    Last Update:
    See Project
  • 12
    JAX

    JAX

    Composable transformations of Python+NumPy programs

    With its updated version of Autograd, JAX can automatically differentiate native Python and NumPy functions. It can differentiate through loops, branches, recursion, and closures, and it can take derivatives of derivatives of derivatives. It supports reverse-mode differentiation (a.k.a. backpropagation) via grad as well as forward-mode differentiation, and the two can be composed arbitrarily to any order. What’s new is that JAX uses XLA to compile and run your NumPy programs on GPUs and...
    Downloads: 15 This Week
    Last Update:
    See Project
  • 13
    Algebraic graphs

    Algebraic graphs

    Algebraic graphs

    Alga is a library for algebraic construction and manipulation of graphs in Haskell. See this Haskell Symposium paper and the corresponding talk for the motivation behind the library, the underlying theory and implementation details. We can give semantics to the constructors in terms of the pair (V, E) of graph vertices and edges. Alga can handle graphs comprising millions of vertices and billions of edges in a matter of seconds, which is fast enough for many applications. We believe there is...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 14
    glMatrix

    glMatrix

    Javascript Matrix and Vector library for High Performance WebGL apps

    Javascript has evolved into a language capable of handling realtime 3D graphics, via WebGL, and computationally intensive tasks such as physics simulations. These types of applications demand high performance vector and matrix math, which is something that Javascript doesn't provide by default. glMatrix to the rescue! glMatrix is designed to perform vector and matrix operations stupidly fast! By hand-tuning each function for maximum performance and encouraging efficient usage patterns...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    Planetiler

    Planetiler

    Flexible tool to build planet-scale vector tilesets

    Planetiler (pla·nuh·tai·lr, formerly named "Flatmap") is a tool that generates Vector Tiles from geographic data sources like OpenStreetMap. Planetiler aims to be fast and memory-efficient so that you can build a map of the world in a few hours on a single machine without any external tools or database. Vector tiles contain raw point, line, and polygon geometries that clients like MapLibre can use to render custom maps in the browser, native apps, or on a server. Planetiler packages tiles...
    Downloads: 57 This Week
    Last Update:
    See Project
  • 16
    Bananas Screen Sharing

    Bananas Screen Sharing

    Cross-Platform screen sharing

    Bananas is a lightweight web framework built for JavaScript, focusing on simplicity and fast prototyping of web applications. Because there are no servers involved (except for the stun, turn and signaling servers that are needed for exchanging the initial connection information), you need to have a way to communicate the url to the person you're sharing your screen with.
    Downloads: 10 This Week
    Last Update:
    See Project
  • 17
    lilliput

    lilliput

    Resize images and animated GIFs in Go

    Lilliput is a lightweight image codec and processing library tailored for environments where performance, portability, and resource efficiency are critical, such as gaming clients, real-time applications, or systems with constrained memory budgets. Designed to support fast decoding and manipulation of common image formats like PNG, JPEG, WebP, and BMP, Lilliput is engineered to minimize dependencies and be easily integrated into a variety of C/C++-based projects without pulling in heavy...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    TRELLIS.2

    TRELLIS.2

    Native and Compact Structured Latents for 3D Generation

    TRELLIS.2 is a cutting-edge open-source model and codebase for high-fidelity 3D asset generation from 2D images, developed to push forward the state of the art in image-to-3D generation. At its core is a novel sparse voxel structure called O-Voxel that jointly encodes both geometry and surface appearance, enabling reconstruction and generation of complex 3D shapes with arbitrary topology, open surfaces, and physically based rendering (PBR) textures. The system leverages a large...
    Downloads: 30 This Week
    Last Update:
    See Project
  • 19
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ...Cross-platform compatibility with support for CUDA, OpenCL, and native CPU on Windows, Mac, and Linux. Built-in visualization functions through Forge.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 20
    uPlot

    uPlot

    Chart for time series, lines, areas, ohlc and bars

    μPlot is a fast, memory-efficient Canvas 2D-based chart for plotting time series, lines, areas, ohlc & bars; from a cold start it can create an interactive chart containing 150,000 data points in 135ms, scaling linearly at ~25,000 pts/ms. In addition to fast initial render, the zooming and cursor performance is by far the best of any similar charting lib; at ~40 KB, it's likely the smallest and fastest time series plotter that doesn't make use of context-limited WebGL shaders or WASM, both...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 21
    Graphite

    Graphite

    An open source graphics editor for 2025

    Graphite is a modern, open-source, prototyping and design tool built for vector graphics, motion, and state-driven UIs. It combines traditional vector drawing capabilities with features like animation timelines, state machines, and interactive prototyping—all in one toolchain rather than separate apps. The interface supports layering, boolean operations, masks, and full node-based parametric controls for shapes and effects. Because it’s built to be extendable, plugin support allows...
    Downloads: 32 This Week
    Last Update:
    See Project
  • 22
    FastLED

    FastLED

    The FastLED library for colored LED animation on Arduino

    FastLED is a fast, efficient, easy-to-use Arduino library for programming addressable LED strips and pixels such as WS2810, WS2811, LPD8806, Neopixel and more. FastLED is used by thousands of developers, in countless art and hobby projects, and in numerous commercial products. We build FastLED to help you get started faster, develop your code faster, and make your code run faster. FastLED supports popular LEDs including Neopixel, WS2801, WS2811, WS2812B, LPD8806, TM1809, and more. The...
    Downloads: 18 This Week
    Last Update:
    See Project
  • 23
    Svelte Heros v2

    Svelte Heros v2

    You can select outline and solid icons using the variation props

    Hero Icons v2 uses Heroicon v2 to create Svelte SVG icons. You can select outline and solid icons using the variation props. Svlete-Heros support major CSS framework. You can add additional CSS using the class props.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 24
    3D Gaussian Splatting

    3D Gaussian Splatting

    Original reference implementation of "3D Gaussian Splatting"

    Gaussian Splatting is the official implementation of “3D Gaussian Splatting for Real-Time Radiance Field Rendering,” a research project for reconstructing and rendering 3D scenes from collections of images. The system represents scenes as millions of optimized 3D Gaussians rather than traditional meshes or neural fields, allowing high-quality novel view synthesis with real-time rendering performance. It includes training scripts, rendering tools, scene conversion utilities, and viewers for...
    Downloads: 7 This Week
    Last Update:
    See Project
  • 25
    Habitat-Sim

    Habitat-Sim

    A flexible, high-performance 3D simulator for Embodied AI research

    Habitat-Sim is a high-performance 3D simulator for embodied AI research, designed to run photorealistic indoor environments at thousands of frames per second. It offers GPU-accelerated rendering and a flexible sensor suite—RGB, depth, semantic segmentation, and more—so agents can perceive and act in realistic scenes. The engine is written in C++ with Python bindings and integrates physics, navigation meshes, and shortest-path planners to support tasks like point-goal navigation,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • 3
  • 4
  • 5
  • Next