Showing 3 open source projects for "ea"

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  • 1
    RenderPilot

    RenderPilot

    Manage DLSS, FSR, XeSS, OptiScaler & PC game rendering tools

    RenderPilot is an open-source, local-first Windows application for managing rendering technologies used by PC games. It automatically discovers installed games, identifies the rendering components they use, and lets you safely update, downgrade, or restore supported libraries without manually searching through game folders. RenderPilot manages NVIDIA DLSS, AMD FSR, Intel XeSS, DirectStorage, D3D12 Agility SDK, Microsoft DXC, OpenVR, Ogg/Vorbis, and other supported components. It also...
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    Downloads: 26 This Week
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  • 2
    OmniGraffle Stencil for TRAK

    OmniGraffle Stencil for TRAK

    Simple, pragmatic enterprise architecture for the mobile

    Stencil for Omnigraffle drawing tool (Mac & iPad) to enable architecture description views to be created for the TRAK Architecture Framework (available on Sourceforge via the trak, https://trakmetamodel.sourceforge.io and https://trakviewpoints/sourceforge.io projects). Provides the set of shapes and connectors needed to create TRAK views to describe the enterprise, concepts, systems and how they're procured. Using the stencil in conjunction with the defining TRAK documents you can...
    Downloads: 0 This Week
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  • 3
    The Java w3d Loader is a 3d format loader for Java 3d. The W3d File Format is the properietary 3d format of many Westwood Studios and EA games. The code is derived from the c++ rentools project hosted here on sourceforge.
    Downloads: 0 This Week
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