Showing 10 open source projects for "dynamic geometry"

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  • 1
    VGGSfM

    VGGSfM

    VGGSfM: Visual Geometry Grounded Deep Structure From Motion

    VGGSfM is an advanced structure-from-motion (SfM) framework jointly developed by Meta AI Research (GenAI) and the University of Oxford’s Visual Geometry Group (VGG). It reconstructs 3D geometry, dense depth, and camera poses directly from unordered or sequential images and videos. The system combines learned feature matching and geometric optimization to generate high-quality camera calibrations, sparse/dense point clouds, and depth maps in standard COLMAP format. Version 2.0 adds support for dynamic scene handling, dense point cloud export, video-based reconstruction (1000+ frames), and integration with Gaussian Splatting pipelines. ...
    Downloads: 1 This Week
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  • 2
    Cesium

    Cesium

    An open-source JavaScript library for world-class 3D globes and maps

    CesiumJS is an open source JavaScript library for creating world-class 3D globes and maps with the best possible performance, precision, visual quality, and ease of use. Developers across industries, from aerospace to smart cities to drones, use CesiumJS to create interactive web apps for sharing dynamic geospatial data. Built on open formats, CesiumJS is designed for robust interoperability and scaling for massive datasets. CesiumJS is released under the Apache 2.0 license and is free for...
    Downloads: 8 This Week
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  • 3
    VCTRenderer

    VCTRenderer

    A real time global illumination solution that achieves glossy surfaces

    VCTRenderer is a real-time global illumination renderer built in C++ using Vulkan, leveraging voxel cone tracing (VCT) to achieve dynamic lighting, soft shadows, and indirect illumination. The renderer demonstrates cutting-edge rendering techniques aimed at achieving realistic lighting effects without precomputed data, making it ideal for games and interactive applications that need real-time performance with physically plausible lighting. It provides a clean implementation of voxelization...
    Downloads: 0 This Week
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  • 4
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 5 This Week
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  • 5
    Euclide
    Euclide is a dynamic geometry application written in Java. It allows creation of geometric shapes (lines, points, circles, conics...) and transforms (rotation, symmetry...), which depend each other. Moving a shape will also move shapes dependent on it.
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    Downloads: 0 This Week
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  • 6
    Labyrinth3D

    Labyrinth3D

    true 3D Labyrinths - generating, rendering, exploring, building

    Labyrinth 3D is a program to render the light and shadow situation on the walls of a 3D labyrinth under a natural sunny sky, and then to walk and look around in the labyrinth. In places where no sunlight, skylight or reflections of them can reach, lamps can be put. The geometry of the labyrinth is purposely held simple to allow for fast computation. The labyrinth is generated randomly, based on a single number, the "level number". There is also a level editor where one can place blocks and...
    Downloads: 0 This Week
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  • 7
    rapido is a ray tracing library with support for static and dynamic geometry that enables real-time ray tracing of reasonably complex scene.
    Downloads: 0 This Week
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  • 8
    GPU library for simple development of OpenGL-based GPGPU applications, offscreen rendering and shading techniques.
    Downloads: 0 This Week
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  • 9
    Dynamic Geometry Software both for Drawing and Proving Geometry Statements
    Downloads: 0 This Week
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  • 10
    OPath is a physically based rendering system. The renderer takes a scene description written in a simple language describing geometry, materials, lighting and viewing parameters and produces photorealistic, high dynamic range images of the scene.
    Downloads: 0 This Week
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