JImageDB is a system of applications for creating, displaying, and maintaining a categorized, keyword-searchable database of images. It is implemented in 100% Pure Java for maximum platform independance.
DirectX 8 framework that takes care of the nitty-gritty of DirectX initialization and provides the client programmer with a simple interface: Initialise(), Update(), Render(), Release().
Indirect3D is something like 3D ActiveX - it is a set of specifications that allows to use objects written on different programming languages in one dynamic interactive scene.
gdCOM is built from the latest source distributions of gd, zlib, libpng and jpeg-6b. The functions generally made available by gd in a compiled library are then wrapped in a COM interface.
Open DVD is a Free Software DVD Player for Windows Operative System. This is created with Delphi 6 Personal Edition and is released under the GNU General Public License.
A Space-Flight Simulator, divided into two parts. The first is sapphire-fx, a scriptable particle-engine for OpenGL. The second is the game and game engine iteself.
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PGL is a C++/MFC/VC6 plot library. It is designed to plot lines, height map, vector fields, etc. Fully OOP. It comes as a DLL that is added to any existing MFC project.
PyFile is a Pygame (Python+SDL) based file manager/browser which provides the usual functions expected by such a tool in a graphically intensive way instead of a usual boring and simple GUI. PyFile is also highly customizable!
The OpenGL Object-Orientated Windowing Environment provides a C++ OO basis from which to develop OpenGL projects, giving you all the usual widgets (buttons etc) and a windowing framework. Good for cross-platform development.
XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
The Latrans Library Suite is a collection of libraries designed to aid in graphics programming. The two major libraries included in the suite provide a library for matrix and vector math, and a library for loading and manipulating images.
CyberToolbox for WIN32 is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programming languages.
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Onate (Oh No! Another ThreeD Engine) will start off as a simple 3d engine for rendering a varing type of objects on screen. It will be written in C++ using the STL throughout. It uses SDL for graphic output.
Zaval GDP is a set of components that allow to control size, location, cursor type for the Java AWT/Swing/LwVCL components. Actually, components are Java AWT events listeners that have no GUI part.
NWNModels Viewer is a program to view 3d models of the Neverwinter Nights(c) game. This first version not include view animations, yet. This program use opengl to render models.
Project Rebirth covers the investigation and development of an object-oriented graphics engine. My aim is to design a powerful framework for an object-based system that can be used to render a variety of different scenes.
SceneEditor:
Made in Delphi 4.
Editor on creation demos, 3D spaces and objects.
Scene is creation from triangle, at which give change their position, rotation, size, design, textures, transparency textures.
Option loading files on the DXF format (A
WoD is a 3D gaming platform built on top of SDL. The platform includes dynamic scripting for the game engine, AI, widgets(for game settings and others), configurations, and so on. Eventually a test game will be built to show off WoD.