Showing 695 open source projects for "unit-api"

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  • 1
    C API for determining LDrawDir and SearchDirs from settings found in the various combinations of ldraw.ini, LDRAWDIR etc. LDraw programs will then share the same algorithm and thus find parts and primitives consistently.
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  • 2
    Bilding -- view and manage a local picture-gallery through your web-browser.
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  • 3
    Accord.NET Framework

    Accord.NET Framework

    Machine learning, computer vision, statistics and computing for .NET

    ...It can be used on Microsoft Windows, Xamarin, Unity3D, Windows Store applications, Linux or mobile. After merging with the AForge.NET project, the framework now offers a unified API for learning/training machine learning models that is both easy to use and extensible.
    Downloads: 4 This Week
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  • 4
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 5
    Coin3D-SoWin

    Coin3D-SoWin

    Coin3D Windows GUI Library

    SoWin is a library used with Coin3D Open Inventor for interfacing with the Win32 API on Microsoft Windows platforms.
    Downloads: 0 This Week
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  • 6
    React-Motion

    React-Motion

    A spring that solves your counter animation problems

    ...Set up a stiffness and damping for your UI element, and let the magic of physics take care of the rest. This way, you don't have to worry about petty situations such as interrupted animation behavior. It also greatly simplifies the API. It's normal not to feel how stiffness and damping affect your spring; use Spring Parameters Chooser to get a feeling.
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  • 7
    GLFFmpeg uses the video recording functionality provided by the FFmpeg library to capture content generated using OpenGL. The cross-platform library provides a minimalistic set of API to simplify the task of capturing OpenGL output to a video stream. GNU Lesser General Public License version 2.1 (LGPLv2.1)
    Downloads: 0 This Week
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  • 8
    VSceneGIS Project

    VSceneGIS Project

    VSceneGIS Desktop. (GIS) Analysis, Computing and Editing

    Customer Project Development, Analysis, Computing and GIS editing. VSceneGIS Desktop applies the concept of Tree and Graph Topology to implement the data model in a GIS. Cliente para el desarrollo de Proyectos, Análisis, Cómputo y Edición SIG. La plataforma VSceneGIS, aplica el concepto de Árbol y Grafo Topológico para implementar el modelo de datos en un SIG.
    Downloads: 0 This Week
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  • 9

    Matrosdms

    Document Management System with real-life-objects

    DMS based on hierarchical tags and graph theory with real life entities. In the real world you deal with entities like car, family members, dealers and companies. In this dms you can use your real world objects. You can build hierarchical structures and can easily make timelines from your letters Security is one big concern when you scan your personal documents Thats why this DMS is not build as Online/Cloud/Webservice. * I want my scans on my computer only * I want my...
    Downloads: 0 This Week
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  • 10
    Jamberoo (former JMolEditor) is a library of algorithms for structural Computational Chemistry implemented in the Java programming language. The Jamberoo classes can be integrated into other Java applications.
    Downloads: 0 This Week
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  • 11
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 7 This Week
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  • 12
    The Open Model API (OMA) isn't only an API, it's also a toolkit. OMA supplies conversion tools for 3D models as well as a developer library inspired by OpenGL's state machine design.
    Downloads: 0 This Week
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  • 13
    INScore

    INScore

    An environment for the design of INteractive augmented music Scores

    INScore provides representation, composition and manipulation of heterogeneous music objects, both in the graphic and time domains. INScore is multi-platform and based on an OSC API. It supports also scripting using a textual extended version of the OSC API.
    Downloads: 1 This Week
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  • 14
    vizceral

    vizceral

    WebGL visualization for displaying animated traffic graphs

    vizceral is a component for displaying traffic data on a webgl canvas. If a graph of nodes and edges with data about traffic volume is provided, it will render a traffic graph animating the connection volume between nodes. This component can take multiple traffic graphs and will generate a 'global' graph showing all incoming traffic into each of the 'regions', with support for cross-region traffic. There are three levels of information, global, regional, and service-level, with clicking or...
    Downloads: 0 This Week
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  • 15
    Material Motion

    Material Motion

    A toolkit for building responsive motion using Core Animation

    Reactive motion is driven by Core Animation. CocoaPods is a dependency manager for Objective-C and Swift libraries. CocoaPods automates the process of using third-party libraries in your projects. See the Getting Started guide for more information. You will need to add use_frameworks! to your Podfile in order use Material Motion in your swift app. A contextual view can be used to create continuity during transitions between view controllers. In this case study the selected photo is the...
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  • 16
    Irrlicht Lime

    Irrlicht Lime

    .NET wrapper for the Irrlicht Engine

    The project has moved to https://github.com/greenya/irrlichtlime ----------- The Irrlicht Lime is a .NET wrapper for the Irrlicht Engine. It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. ...
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  • 17
    tinyobjloader

    tinyobjloader

    Tiny but powerful single file wavefront obj loader

    ...We recommend to use master (main) branch. Its v2.0 release candidate. Most features are now nearly robust and stable (The remaining task for release v2.0 is polishing C++ and Python API).
    Downloads: 6 This Week
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  • 18
    Coin3D-SoQt

    Coin3D-SoQt

    Coin3D Qt GUI Library

    SoQt is a library used with Coin3D Open Inventor for interfacing with the Qt API on Microsoft Windows, Mac OS and Linux platforms.
    Downloads: 0 This Week
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  • 19
    High Speed Parallel Imaging (HSPI)

    High Speed Parallel Imaging (HSPI)

    HSPI does parallel capture and sky surveys.

    HSPI offers to the astronomer the possibility to capture pictures from the CCD camera in a fast and intuitive way, keeping under control all the instrumentation in posses. HSPI can control the CCD camera, the mount, the focuser, the filter wheel and the dome from a single interface, and not only this: these features can be added on as many observatories and instrumentations you want. HSPI is ASCOM and INDI compatible, so if you want to use particular setups like Linux computers connected...
    Downloads: 0 This Week
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  • 20

    WrapImaJ

    Multi-platform API for Image Processing systems in Life Sciences

    ...The purpose of WrapImaJ is not to combine an exhaustive collection of all functionalities of different imaging system, but to offer a simple, concise Application Programming Interface (API) - allowing to develop imaging software, the source code of which is independent from the underlying imaging system on which it relies. In it's current form, it only wraps basic functionalities of ImageJ. The developers of WrapImaJ intend the library to support compatibilty with the main imaging systems available in the Java language and broadly used in the field of life sciences.
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  • 21
    GeOxygene
    GeOxygene aims at providing an open framework which implements OGC/ISO specifications for the development and deployment of geographic (GIS) applications. It is a open source contribution of the COGIT lab. at the IGN (the French National Mapping Agency).
    Downloads: 0 This Week
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  • 22
    Marvin Image Processing Framework
    Marvin is an image processing framework that provides features for image and video frame manipulation, multithreading image processing, image filtering and analysis, unit testing, performance analysis and addition of new features via plug-in.
    Downloads: 2 This Week
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  • 23
    Guillotine animation

    Guillotine animation

    Provides a simple way to implement guillotine-styled animation

    Neat library, that provides a simple way to implement guillotine-styled animation. Builder allows you to customize start delay, duration, interpolation and you can set listener if you want to do staff at the moment when menu has been opened or closed.
    Downloads: 0 This Week
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  • 24
    tracking.js

    tracking.js

    A modern approach for Computer Vision on the web

    The tracking.js library brings different computer vision algorithms and techniques into the browser environment. By using modern HTML5 specifications, we enable you to do real-time color tracking, face detection and much more, all that with a lightweight core (~7 KB) and intuitive interface. To get started, download the project. This project includes all of the tracking.js examples, source code dependencies you'll need to get started. Unzip the project somewhere on your local drive. The...
    Downloads: 0 This Week
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  • 25
    Material Menu

    Material Menu

    Animations for Android L drawer, back, dismiss and check icons

    Morphing Android menu, back, dismiss and check buttons. Have full control of the animation. Use it as a standalone drawable in your Toolbar. A plain old View that draws the icon and provides an API to manipulate its state. You can embed it in any layout including a Toolbar. Customization is also available through xml attributes. he icon state is resolved by current offset value. Make sure you use offset between 0 and 1 for forward animation and 1 and 2 for backwards to correctly save icon state on activity recreation.
    Downloads: 0 This Week
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