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TrpConnect is a Common Lisp program for uploading and registering pictures to a remote server over HTTP. It requires MySQL and PHP on the remote server. Registering entails recording the subject, photographer, date, etc. of the picture.
Smoke is a C++ Mac/Win game library built on top of OpenGL and parts of the Whisper application framework.The first test app will be a 3D WorldForge client.
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Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.
RGE stands for "Really Good Engine" and will be a small, object oriented 2D game engine featuring graphics, audio, input and a skinnable GUI, perfectly suited for the development of casual games.
A Real Time rendering engine for modeling and texturing applications.
This is an effort to create a 3D engine suitable for Digital Content Creation applications, including 3D modeling and 3D painting applications.
The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
A set of widgets for OpenGL applications. Written in C++ and built with CMake, this project is cross platform and only depends on OpenGL. It is designed to be integrated easily into your existing project without getting in your way.
A GUI library for SDL2
* I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.
A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.