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zengen is a cross platform 2D graphics library based on SDL. It aims to keep you're code DRY and object oriented by wrapping boilerplate code in easy-to-use classes.
Particle Toy is an Lua extended particle system simulation system. It is implemented in C/C++ and algorithms are scripted in Lua. A patterned version of Particle File, which was implemented by famous Seumas McNally, is provided as an example.
A collection of tools for generating audio and visual (PNG/HTML/WAVE) for use in web sites including CAPTCHA challenges and PNG image creation tools with Javascript mouse tracking support.
Andorra 2D is the new generation 2D Engine for Delphi and Lazarus. Andorra 2D is capable to use DirectX or OpenGL through graphic plugins. Andorra 2D is built in a very modular way and is yet easy to use.
SDL_VideoGL is an alternative API for the SDL video subsystem. The two APIs are very similar. So the learning curve is minimal. The incentive to use SDL_VideoGL is that it uses OpenGL on the backend to acheive a faster rendering of graphics.
BINViz(Bidirectional Interactive Network Visualization) is a JavaScript library for network and graph visualization. The goal of this tool is to provide a better way to visualize complex graphical models and the underlying data in a web-based environ
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
CVSharp (aka Computer Vision in C#) is a Computer Vision project. Until the present day just one part of the whole project was actually developed. It's called CVSharp Lab, an Image Processing Tool.
WebAPrez generates power-point like presentations for the web. Unlike other programs, it does not use a rigid layout (e.g. fixed screen size), but tries to build on the strength of web technologies.
graphical Toolkit for the game "rigs of rods" (http://rigsofrods.blogspot.com) read more there: http://wiki.rigsofrods.com/index.php?title=RoRToolkit_Developer
The SEL project has a high aim to build a 3D game engine which is Simple, Easy to Learn. All SAMPLE text in this area are placeholders for layout reference only.
Application to capture and trace the OpenGL calls made by any Win32 application.
Aims at providing,
1. the ability to log OpenGL calls in Text format (as callstack)
2. the ability to capture the actual frame content (as bitmaps)
lib2geom (2Geom in private life) is a library developed for inkscape to provide a robust computational geometry framework. It is not a rendering library, instead concentrating on high level algorithms such as computing arc length.
Programming languages, software tools, and datasets for working with digital representations of diagrams in Ancient Science and Mathematics. Areas of focus for the project include navigation, production, assertion and querying of diagrammatic content.
Berenice is 3D visualasion tool for electronic printed boards design. It can take design made in Eagle or any other pcb tool and visualise, rotate, zoom, move and pick in nearly real world view.