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GePhex is a modular video jockey tool. The base visuals can be chosen from sources (videos, cameras). They can be modified by filters and mixers. Each modifier has parameters, that can be controlled by joysticks, soundcards (beat), or midi-devices.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
wmMand is a WindowMaker dockapp (but works fine with most other window managers) that allows you to browse or explore the Mandelbrot fractal. It uses wmgeneral by Martijn Pieterse and xvgifwr.c by Michael Maudlin for some routines.
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QDBMP (Quick n' Dirty BMP) is a lightweight minimalistic cross-platform C library for handling BMP image files. It is intended to provide small applications with basic image I/O capabilities by utilizing the widely used BMP format.
Tool for realtime cueing and mixing of audio and video clips; includes an editor to create hyperlinked documents that trigger actions on them. Aimed at presentations and stage shows that involve complex multimedia manipulation. PowerPoint no more!
Bead Constructor is a utility for creating designs and patterns made of beads. The utility allows to create and edit patterns, to convert images to patterns, to draw maps of underlining wires. It also contains many other tools for a creator's needs.
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A Visual Basic project to read and display EXIF data from a JPEG file; consists of a class module to read and present the data which can be incorporated in any VB project, and a wrapper form to demonstrate its use.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
A cross-platform sprite-based pseudo-3D isometric pixel art modeling aid. Written in 100% BlitzMax. Uses precise building blocks and a minimalist interface. Blocks snap to a grid aiding with precise construction. Can also save and load creations.
SpiceX is a simple schematic capture program for graphical interaction with Spice-based electronic simulation cores, i.e., placing components, wires and test points. SpiceX creates NETLISTs and runs simulations directly from the GUI.
OpenVision 3D is a name for a collection of two OpenSource projects. The projects aims towards the goal of making an easy to use 3D multipurpose engine and showing this off with a basic First Person Shooter multiplayer game.
VTK.NET Example is a collection of example for the Visualization Toolkit (VTK - http://www.kitware.com). It demonstrate, the basic visualisation algorithm in .NET 2.0 platform and C# programming language.
The UHAPI4Linux project is working on an open source implementation of UHAPI:
1. Provide development platform on PC for application and middleware
2. Demonstrate UHAPI concepts
3. Bootstrap developers with UHAPI
vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
The Report.NET library contains classes that generate precise PDF documents. It's written in C# for the .NET platform. ASP.NET can be used to create dynamic PDF-response pages.