The Cactus 3D engine is a port of the 3D engine programmed by Peter Walser in Java (www.idx3d.ch). It provides an Object-Oriented interface for displaying 3D graphics realtime, and software-rendered. Currently, the library compiles as a Win32 DLL.
This here is collection of Open Source Software published by Bytelords.
LORD - simple 3D Engine developed for learning purpose
*NOTE*: ogre4j has been moved to http://www.sourceforge.net/projects/ogre/
PHP Button Generator - A Dynamic Button Engine for Web Site.
Using button templates, windows True Type fonts(TTF), small icons to dynamic generate buttons for your web pages. Use it with Cascading Style Sheets(CSS) to let user to choose their web skin.
OpenMatrix is going to be a universal game engine that will allow for unlimited map sizes, the more servers there are the bigger the map can be. Users will be able to drive fly walk shoot etc all in the same game. There will also be an editor.
Sydengine3D is an other 3D game engine. It\\\'s realized in a research and discover aims. It \\\'s trying to follow the OO programming with C++ and OpenGL(tm) library for the 3D graphic side, OpenIL for the image manipulation and the FMOD libary for soun
[TnT]-Engine is an extensible 3D engine which uses a groovy architecture. If you want to rewrite 'Dark Age Of Camelot' on GNU/Linux, try this :o) (Windows is supported too).
[TnT] is distributed under the terms of the GNU General Public License.
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Open Source Stenography engine usable from the command line. Uses various techniques for hiding and retriving stenographic information. Includes a small image analysis suite for detecting stenographic images.
AE Engine is a free 3D Engine. It runs in Linux and Windows and uses OpenGL or DirectX for graphics rendering and SDL or DirectX to communicate with the operating system. Its main goal is to be fast, flexible and easy to use.
Terrain Voyager Engine is an OpenGL accelerated, multi-platform (Win32, Linux, IRIX) landscape engine. One of the goal of it is to make a small FPS game.
A General Purpose 3D engine with plug-in technology to enable different algorithms/packages that best suit the task at hand, be it games, 3D conferencing or just playing around in a 3D environment.
This is a project made using Delphi Open Edition. It's an OpenGL 3D engine above the Windows desktop. Instead of using the Windows conventional desktop, you browse through the desktop in a 3D world.
A networked 3D Open-sourceengine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
L3D is a 3D library for developing OpenGL applications under Linux. The library has a mail event loop with callbacks and Camera And Path Classes exist to produce cinematic camera movement. FPS entities are in construction
QRay is an interactive 3D modelling system in Java. It's built-in real-time raytracing engine implements the Quadric-CSG representation model and the Seed-Fill optimization method, which empower QRay to provide cool WYSIWYG 3D modelling functionalities.
Advanced Genesis3D is the engine used by the Tsudashi project. This is a rebuild of The Premiere Open Source 3D Real-Time Rendering Engine: Genesis3D. The aim is to fix bugs and to add new features.
the Rabbit Run is a piece of machinima currently in production by part of the Quake done Quick team. We are making modifications to the Quake1 engine so as to enable particular audio and video effects in the resulting playback engine.
UGS is a GPL C++ 3D engine based on multiplatform APIs such as OpenGL and SDL.
It implements a full 3D Object Model supporting hardware acceleration, lights, cube environment and bump mapping, multi texturing and advanced effects like shadows,