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A UML-based spec (implemented in Java and soon in C++) for managing geometric/geographic objects. See <a href="http://geobject.org">geobject.org</a> (<a href="http://geobject.org/GeobjectPublicLicenseV1_0.htm">Geobject Public License 1.0</a>)
This is an easy-to-use Swing component for viewing 2D images. It uses Sun's Java Advanced Imaging API to load and render the images.It supports various file formats, including JPEG, GIF, PNG, BMP and TIFF.
Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
PyMetaPost provides a Python front-end to the graphics program (and language) MetaPost. It allows you to create graphics files with the power of MetaPost and LaTeX through a simple Python API.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
SDL4Java is a Java API for the Simple DirectMedia Layer (www.libsdl.org). This API allows for easy control and manipulation of video, audio, mouse, keyboard, cd-roms, and joysticks.
A clean OpenGL solution on VCL/CLX, including the OpenGL API interface, the OpenGL Widget, vector & matrix math routines, and other basic stuffs. Aims to provide a easy and clean start for OpenGL projects using Delphi or Kylix.
RadGL is an OpenSource 3D-engine for Win32 platform using OpenGL API. RadGL supports static Radiosity lighting, dynamic lighting and shadows, etc. The project is still mostly under specification
Sketch GT aims to be an extensible, API-independent and platform independent 3D graphics toolkit intended to be used for, but not limited to game development for the Iowa State University's Game Developers Club.
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Try to build some LGPL CLX components for Open edition Kylix, such as SDL/OpenGL and other closs-platform API CLX suit. make kylix more easy and powerful in Game/multi-media/CAI development.
Will be a C++ library for writing extensions for CAD applications, e.g., CADKey and AutoCAD. Could also be used as the native API for an opensource CAD program. Extensions written for any supported platform should be easily ported to another.
C3DRMEngine is a high-level and easy-to-use API for developers of 3D-games and apps with many features. It currently supports DirectX, but will support OpenGL (Windows and Linux) in the future as well.
Pyplace is a toolkit which helps Python developers to render data as isometrically viewed 'places' around which the user can navigate.
The look and feel by version 1 will be similar to an early UO or AOE, but only a few unit sprites & no network
CAVOR is an engine for building apps that involve both graphic and text/numeric data. Primarily GIS is the initial focus, but consider also CAD, CASE, project management (eg PERT charts), and others. Built-in scripting, C API, also supports Tcl and Java.
This library is an attempt to implement the OpenOffice Drawing API using the GnomeCanvas and Bonobo. Development is occurring in GNOME CVS in module bonobo-draw.
JImageView allows viewing of GIF, JPEG, PNG, TIF, BMP (Win95 type),
and any other type of images that the Java Advanced Imaging (JAI) API supports.
Images can be zoomed in or out and thumbnails can be cached to disk.
Java access to USB, currently using kernel 2.4 Linux-USB support. There is a "core" API for accessing USB devices, and simple tools including a USB viewer in Swing. Applications are being developed separately, including digital camera support.
A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
The GLOW Toolkit is a cross-platform user interface framework for building interactive applications using OpenGL or similar APIs. It provides an object-oriented API and an extensible library of cross-platform widgets.