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PSOProxy is a web server application designed to work with the Gamecube web browser. Its main purpose is to allow Phantasy Star Online snapshot files to be copied to a PC and converted to a common image file format.
A C based, native mode version of the (existing) ComicCollection program (http://comiccollection.sourceforge.net). Designed to be easier to configure, and not to require an SQL backend.
SandboxPix is a collection of GPL Java classes for creating painting applications and applets. It has been designed so that you can customize the UI and create new pen effects. Java 1.1.x and above. See it in action at http://www.dreezle.com
This project aims to build a SANE backend (driver) for the HP Scanjet 5400 serie scanner (HP5400c, HP5470c etc..).
For information about SANE software visit their website (http://www.mostang.com/sane).
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The goal of the project is to port Markus L. Noga's original "mensaquake" map from Quake 1 to Quake 3.
You can find more information about the original map and project at
http://www.info.uni-karlsruhe.de/~mlnoga/mensaquake/
The timezoneClock is a flash animation with customizable an appearance and a time shift. The timezoneClock emulates a clock with a minor inaccuracy what allows to reduce the traffic, to skip a client settings of the time, to show an independent appearanc
Superseded by the GSPCA driver in the mainline kernel. Development now at http://linuxtv.org/ [Formerly: Linux device driver for SPCA50X based USB cameras (Intel PC Camera Pro)]
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BanglaLinux is a project of BIOS (http://www.bios.org.bd).
All BIOS work is released under the GNU General Public License (GPL).
A few settings of BIOS\'s UniBangla font were taken from Akaash/Mukti fonts, from http://www.nongnu.org/freebangfont
BrickDraw3D is a MacOS program for building with virtual Lego bricks.
It is based on the LDraw parts library and is useful for viewing and editing models
in the DAT format. See http://olson.pair.com/brickdraw3d/ for examples.
So far there\\\'s a game called Racer (http://www.racer.nl/) and that\\\'s a car-racing game like NFS...They are using a format called *.DOF for their 3D-Models (cars and tracks), but only Windoz has a supported DOF-Converter (from ACE, 3DS or VRM
TyGeMo is a Tcl/Tk based front-end to the digital camera software, photopc (http://photopc.sourceforge.net). Its goal is to provide all the funtionality of the command line based photopc in a user friendly GUI application.
Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
A UML-based spec (implemented in Java and soon in C++) for managing geometric/geographic objects. See <a href="http://geobject.org">geobject.org</a> (<a href="http://geobject.org/GeobjectPublicLicenseV1_0.htm">Geobject Public License 1.0</a>)
libuta is a C++ framework for developing multimedia applications, especially games. Since it is based upon SDL (http://www.devolution.com/~slouken/SDL) it is platform independent, though it has only been tested on Win32 and LinuX systems.
PicEdit is a plugin for Eclipse 2.0 (http://www.eclipse.org) for viewing (and eventually editing) images. It currently supports most of the built-in image formats that eclipse supports.
PHP-NetPBM is a PHP class that interact with NetPBM. Main goal is to decrease the pain of using the NetPBM library when working with images in different formats. Featured with macro commands to perform manipulations on many files.
Roleplaying game based on the dark fantasy world of drowtales.com. C# client connecting to a C++, Php and Mysql powered dedicated linux server. Main features are: real-time chat, fully custom avatars, multiple camera view, 3d background with 2d manga cha
troka is a hardware accelerated video output library for the nato (http://www.eusocial.com/nato.0+55+3d/242.0000.html) video processing system. it uses openGL to provide full screen antialiased non-tearing interpolated video output optimized for live per
mCamera is a client-server webcam for people who can't or just don't want to use webserver for sharing their webcam pictures. The client part compiles and works in windows too.
DirectX 8 framework that takes care of the nitty-gritty of DirectX initialization and provides the client programmer with a simple interface: Initialise(), Update(), Render(), Release().