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A powerful interpreted language with simple compiler for Windows 7 to create apps for graphics, image acquisition, processing and advanced analysis. Includes 800+ commands, help, simple developmentstudio, plug-in API and Debugger window.
This is a personal DICOM files Viewer for MS Windows with simple GUI interface.
This program is based on DCMTK Library.
The development tool is Microsoft Visual Studio 2005.
Complete development utility for graphics of tile based games. Includes a bitmap editor for creating tiles and sprites and a map editor for designing level maps. Output is completely programmable, generate header/source files for use with any project!
Photoshop like digital imaging plug-in for the Eclipse Rich Client Platform. Designed to provide a flexible framework which enables 3rd party developers to extend the application through the use of plug-in technology.
This project is horribly outdated, and will never be updated again. I'd recommend against using.
The DGM 3D Engine is a Visual Basic Project. The engine can be loaded up as reference file (DLL) in most Visual Studio languages, allthough Visual Basic is adviced.
VisualX is a set of Visual Basic class modules that allow easy use of Microsoft DirectX. These controls can be used on any development platform that supports ActiveX technology, including Visual Basic, Visual Studio .Net, etc.
A modern 3D App framework using OpenCL to render via raytracing
Uses OpenTK/OpenCL/Cloo to render the 3D scene, allowing such features as RayTraced Shadows and Reflections - Includes AssImp integration to allow importing of many 3d file formats.
Requires Windows 10/Visual Studio 2017 and a OpenCL compatible GPU.