Showing 508 open source projects for "java 3d renderer"

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  • 1
    JPatch is a 3D Modelling/Animation tool designed to model and animate "organic" shapes such as humans, animals, aliens, etc. It's written in Java and outputs to POV-Ray and RenderMAN format (e.g. Aqsis).
    Downloads: 5 This Week
    Last Update:
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  • 2
    RADLib is a graphics library. It was written in order to help developers design graphics applications easily and quickly. The library is available for .NET, Java, Delphi, Kylix.
    Downloads: 0 This Week
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  • 3
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
    Downloads: 0 This Week
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  • 4
    bnrt is a tool to distribute the rendering of animations using blender as a rendering engine over a network.
    Downloads: 0 This Week
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  • 5
    This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
    Downloads: 0 This Week
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  • 6
    Fully plugin-enabled internationalized skinnable Java3D modeller/animator
    Downloads: 0 This Week
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  • 7
    LdrawConverter is a converter which could convert the LDraw LEGO geometry file format in different other geometry formats used by various 3D rendering programs.
    Downloads: 0 This Week
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  • 8
    JBSSE stands for "Java 3D Cubic B-Spline Surface Editor." The goal of this project is to provide a control mesh editor for cubic B-spline surfaces, allowing the user to view and export the generated surface in various formats (3DS, Java3D native, POV)
    Downloads: 0 This Week
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  • 9
    OPath is a physically based rendering system. The renderer takes a scene description written in a simple language describing geometry, materials, lighting and viewing parameters and produces photorealistic, high dynamic range images of the scene.
    Downloads: 0 This Week
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  • 10
    A graphics program which allows to model and render 3D objects and scenes.
    Downloads: 0 This Week
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  • 11
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 12
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 1 This Week
    Last Update:
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  • 13
    Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features
    Downloads: 0 This Week
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  • 14
    MVIP is the multicast VRML interchange protocol. This protocol allows users to participate in shared virtual worlds. The protocol uses the services of RTP and accesses VRML through EAI.
    Downloads: 0 This Week
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  • 15
    LaminarChaos is an MD2 mesh renderer and animation library for OpenGL. MD2 meshes are the Quake2 animated mesh file format. LaminarChaos makes it easy for you to incorporate animated avatars and creatures into your 3D gaming world.
    Downloads: 0 This Week
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  • 16
    r42 is a raytracer written in Java. The core rendering engine is OS independend. Planned is a graphical user interface based on the eclipse RCP and the Java3D framework and distributed rendering support.
    Downloads: 0 This Week
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  • 17
    The NEtwork Visualisation Environment is a framework for 3D-visualisation of and interaction with networks, especially communication networks as the internet in both real time and as a simulation tool. Based on JMX/Java3D.
    Downloads: 0 This Week
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  • 18
    A 3D rotating grahical globe, which can have a variety of information overlayed over it, such as real-time traceroute results, or loads at different servers.
    Downloads: 0 This Week
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  • 19
    Inyo is a Monte Carlo-based global illumination renderer written in Java.
    Downloads: 0 This Week
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  • 20
    sdljava is a java binding to the SDL library.
    Downloads: 0 This Week
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  • 21
    Bindenlicht is a Java(tm) binding for the Irrlicht Engine, bringing a high quality open source 3D engine to the Java(tm) platform.
    Downloads: 0 This Week
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  • 22
    gljava is a full OpenGL binding for Java
    Downloads: 0 This Week
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  • 23
    Muse is a PhotoRealistic RenderMan Š compliant renderer that is based on the REYES rendering architecture. Features include : Scan-Line Rendering, NURBS, Global Illumination, Programmable Shading, Motion Blur.
    Downloads: 0 This Week
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  • 24
    A Java-Implemented game engine using OpenGL. As this is my first ever game engine, it shouldn't be too exceptional.
    Downloads: 0 This Week
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  • 25
    Java 3D engine. Applet demo is available at the project homepage.
    Downloads: 0 This Week
    Last Update:
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