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ImageRobot is a mass image editor and viewer. Features include: resizing, clipping, shearing, rotating, flipping, pixel-wise manipulation, brightness and contrast adjustment.
With this programm, you can create diagramms of player formations for soccer-games. It has been created to prepare and support training lessons.
The german project-name "Fussballtrainer" means soccer coach and refers to the target-group.
Idea of merging rules from data and expert knowledge of the author Zlatan Mur is made in RULEDIT. Zlatan Mur's idea of creating rules is
unique way to connect (PMML) all sources of the rules. Ruledit is protected by copyright of Zlatan Mur
Graphical rule editor for JBoss Drools rules. Can be easily extended to parse rules for any other rule engine. Also includes parser for HQL/SQL for rule testing on a database. Aditional plugins for rule deploy can also be obtained
REAL LANDSCAPE PROJECT is an application for 3d visualization of any part of real world.It is based on OGRE engine and has a DCC tools editor for the creation of the 3D map/scene and GIS features for import elevation files type and run in FPS game view.
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Cusp is a simple 2D spline editing tool for free-form bezier splines or curves calculated by cubic spline interpolation. Its main usage is to create 2D motion paths for simple games.
An image transformation tool where arbitrary arithmetic transformations can be done pixel by pixel through user defined formulas written in java. Similar in concept to convolution matrices, but allowing any arbitrary expression to generate new values.
Jalava is a pure Javascript diagram editor. Unlike Windows-based programs, Jalava runs on your web browser. No Flash, no Java applets, no SVG. It is designed to be easily customised, so you can design your own editor using the framework provided.
3D Level Editor for a First Person Shooter Game. OpenGL based preview. Extensible architecture with plugins, and extensions. Visual Object based map creation.
Reads and writes images used in many popular games. Great for mod development. Supports over 50 games, with more games added through small plugins. Allows batch conversion of images.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
A tool for generating animated images of tweened color blends based on bezier surface patches where the height of the surface patch represents the color value. Three patches are used (R,G,B) to make up each patch. See website for web start application.
program for design cad 2D (next 3D), with possibility to manage plans, to print. The program is multiplatform and multilanguage. It allows to realize plans buildings, or mechanics.
A Java-based tool for creating, designing and distributing graphical trees that represent syntactic construction of sentences. Useful for drawing trees under X-bar generative theory or any other correlated application.
DoubleType is a type designer (font editor) that builds TrueType font files. Thanks to Java, it runs on Windows, Linux, & Mac. Glyphs are stored in XML based file to aid teamwork. Efficient glyph design by combining existing glyphs and modules.
Image Tagger is a simple graphical application to allow the tagging of images. It currently allows you to set title, commands, and keywords in the IPTC / EXIF tags. It's not very polished, but it is pretty stable. It uses ExifTool for editing tags.
JDraftPDF is a tablet based PDF annotator and editor. The software allows annotations to be made directly to a PDF file using a tablet and pen. The main application is for annotating document drafts without the need for printing.
Comic book editor is easy to use software to create comics.You can make vector drawings, place them in boxes, put the boxes on pages and add some text balloons. For windows users, there is an easy installer, but the program runs also on mac and linux.
µSprite is a vector graphics editor for ActionScript 3 and haXe written in AS3. It generates AS3/haXe while it is being drawn and parses saved scripts so drawing can continue anytime. It implements multiple layers, masks, tween and path based animation.