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AuroraExt is a collection of tools to overcome cerain limitations of the original Neverwinter Nights (NWN) Aurora Toolset and the NWN module development process.
Jagent is a suite for manipulating Creatures 3 and Docking Station agents. It consists of a sprite tool (Edos) and a PRAY tool (Monk). It requires Java (http://java.com/)
Make sure to visit the Home Page: (http://enigmaeditor.sourceforge.net/)
Enigma Game Level Editor (Egle) is a project to create a level editor for the Enigma game
(http://www.nongnu.org/enigma/about.html).
Enigma Game Level Editor is made in the Java programming language using the NetBeans IDE.
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Tilemaster is a tool to create, edit and manage tilesets for (C)RPGs and other types of computer games. Tilemaster supports tile metadata and includes a simple tile/sprite editor as well.
Java applications for managing maps for roleplaying games. As well as the original application for managing fantasy maps, there is a web application for Traveller style star maps which includes world generation routines.
F2IBuilder, is a generator of bitmap fonts, opensource and multiplatform, developed in Java language, according to the GPL. F2IBuilder, é um gerador de fontes bitmap, opensource e multiplataforma, desenvolvido em linguagem java, de acordo com a lice
Assists the design and editing of 'celtic' style braids. Braid fragments are designed algorithmically , or by hand using Bezier curved ribbons of specified width and easily assembled into patterns. Try it at http://braids.sourceforge.net.
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With this programm, you can create diagramms of player formations for soccer-games. It has been created to prepare and support training lessons.
The german project-name "Fussballtrainer" means soccer coach and refers to the target-group.
Cusp is a simple 2D spline editing tool for free-form bezier splines or curves calculated by cubic spline interpolation. Its main usage is to create 2D motion paths for simple games.
Reads and writes images used in many popular games. Great for mod development. Supports over 50 games, with more games added through small plugins. Allows batch conversion of images.
Tile-based RPG map editor, focused on easy to use interface and quick map-making. Supports multiple tilesets, transparency, can export the map to common image formats and more.
This is a Game Map Editor, Screen Based. It's programmed in Java, and we have made several games using it like: Abusimbel Profanation Deluxe, Las 3 Luces de Glaurung. For more information see: http://masoftware.galeon.com
A simple conversion tool from AutoREALM (http://sourceforge.net/projects/autorealm/) native formats (AuR, AuRX planned) into SVG for inclusion in websites.
PHP/MySQL program which allows you to create a database driven, account based, web art board/community. You can install a number of Java Applets (provided separately) on this board and literally draw on the web.
Update 4/14/2015
This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it. Sorry about that.
Anyway, long story short... I'm...
Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.