Showing 5 open source projects for "post"

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  • 1
    Dream Textures

    Dream Textures

    Stable Diffusion built-in to Blender

    ...Inpaint to fix up images and convert existing textures into seamless ones automatically. Outpaint to increase the size of an image by extending it in any direction. Perform style transfer and create novel animations with Stable Diffusion as a post processing step. Dream Textures has been tested with CUDA and Apple Silicon GPUs. Over 4GB of VRAM is recommended.
    Downloads: 17 This Week
    Last Update:
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  • 2
    DreamStudio by Volocian Studios
    Volocian believes first and foremost that financial status shouldn’t be a barrier to entry in multimedia content creation. Whether you want to design a product or website, record a band, remix a song, or produce a feature length movie with professional post production graphics and effects, Volocian™ wants to help, even if you’re using borrowed hardware with no previous experience. We provide affordable products and services for any budget, including cost-free solutions for education and demo purposes, while everything we do is designed with ease of use and flexibility in mind, to suit everyone from novice hobbyists to expert professionals. ...
    Downloads: 9 This Week
    Last Update:
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  • 3
    GTKRawGallery
    GTKRawGallery is a workflow oriented photo retouching software for camera raw image development. It is also a versatile photo manager for popular image formats.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Flam3 Editor is built around the traditional flam3 software pack. The editor let you load, edit and save cosmic recursive fractal flames, like electric sheep or apophysis files, it handles traditional flam3 xml parameter files.
    Downloads: 0 This Week
    Last Update:
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  • 5

    Atari VCS (2600) Graphics Editor

    This code has been moved to GitHub

    ...I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it. Sorry about that. Anyway, long story short... I'm looking for the real code that's actually usable. Check the Atari Age forums. Once I find it, I'll post a message about it there. ==================================== Old comments ==================================== A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
    Downloads: 0 This Week
    Last Update:
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