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Javascript Canvas Library and SVG-to-Canvas Parser
Fabric.js is a simple yet powerful Javascript HTML5 canvas library that allows you to easily work with HTML5 canvas element in various ways. It is also an SVG-to-canvas (and vice versa) parser.
Fabric provides an interactive object model on top of canvas element, so you can create and populate objects on canvas; manipulate the size, position and rotation of these objects; modify properties such as color, transparency and more. You could also group these objects together with just a simple...
Raphaël is a small JavaScript library that should simplify your work with vector graphics on the web. If you want to create your own specific chart or image crop and rotate widget, for example, you can achieve it simply and easily with this library. Raphaël ['ræfeɪəl] uses the SVG W3C Recommendation and VML as a base for creating graphics. This means every graphical object you create is also a DOM object, so you can attach JavaScript event handlers or modify them later. Raphaël’s goal is to...
A Responsive Images approach that you can use today that mimics the proposed picture element using spans, for safety sake. Picturefill works best in browsers that support CSS3 media queries. The demo page references (externally) the matchMedia polyfill which makes matchMedia work in media-query-supporting browsers that don't support matchMedia. matchMedia and the matchMedia polyfill are not required for picturefill to work, but they are required to support the media attributes on picture...
This is a rastor graphics editing software with the goal of emulating all functions that would be needed by a professional graphics editor via the <canvas> element introduced in HTML5.