Showing 3 open source projects for "aria2-static-builds"

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  • Atera - an All-in-one platform for IT management Icon
    Atera - an All-in-one platform for IT management

    Ideal for IT departments and MSPs (managed service providers)

    Your IT essentials, integrated & elevated. Take your IT management from automated to autonomous, download Atera's agent to start your free trial!
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  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • 1
    Upscayl

    Upscayl

    Free and Open Source AI Image Upscaler for Linux, MacOS and Windows

    Free and Open Source AI Image Upscaler for Linux, MacOS and Windows built with Linux-First philosophy. Upscayl is a cross-platform application built with the Linux-first philosophy. This means that we prioritize Linux builds over others but that doesn't mean we'll break things for other OSes. Upscayl does not work without a GPU, sorry. You'll need a Vulkan-compatible GPU to upscale images. CPU or iGPU won't work. You can also download the flatpak version and double-click the flatpak file to install via Store but wait for the full release, we'll be pushing it to Flathub for easy access. ...
    Downloads: 208 This Week
    Last Update:
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  • 2
    Crowd3

    Crowd3

    Create crowd scene images using your photo collection.

    Crowd3 creates images of crowd scenes (a collage) using the people in your photo collection. Create a fantasy crowd with your friends from here and there and from then and now. Crowd scene images are good for screen backgrounds, screen savers, greeting cards, posters, and virtual family photos. Crowd3 uses TensorFlow, BodyPix, Electron, and Node.js
    Downloads: 0 This Week
    Last Update:
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  • 3

    PDEGraphics2D

    Output Processing script from Java AWT/Swing paint call

    ...To create a PDEGraphics2D instance, pass the constructor an instance of a standard Graphics2D object, together with the size of the canvas to paint: PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, int w, int h) or PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, Dimension d) Alternatively, pass the component to paint as the input to one of the static paint methods: PDEGraphics2D g=PDEGraphics2D.paint(Component c); PDEGraphics2D g=PDEGraphics2D.paint(JComponent c); PDEGraphics2D g=PDEGraphics2D.paint(Window c); PDEGraphics2D g=PDEGraphics2D.paint(JApplet c); The getCode(..) and write(....) methods can then be used to access the generated script and create HTML documents.
    Downloads: 0 This Week
    Last Update:
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