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All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
This tool is taken out of the toolset of LumenLiquid to provide special support for this project. Because I've not found any useful Heightmap editor with multitexturing and the whole bunch, I've decided to create one myself.
An editor for creating sprite sheets from existing sheets or from frames.
- Merge sprites
- Cut sprites
- Preview animations
- Preview tiling on a map (Tiling Test tab)
- Create flashing spritesheets from regular images
This is NOT a drawing program for creating sheets or animations.
D2D MapEditor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
A Map Server, Viewer & Editor partially implementing the W3 standards for GML & SVG with some extensions to aid in designing and maintaining the PSTN cable networks (and other networks) in city scale.