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3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++
What can this do?
Generte 3D Terrain Procedrally
Export Terrain mesh as OBJ
You can write and test your own shaders
An Inbuilt IDE for shaders
Test under different lighting
A 3D viewer
A Node based as well as Layer based workflow
Save the project(custom .terr3d files)
Hieght map visualizer in node editor
Wireframe mode
Custom Lighiting
Customizable Geometry Shaders included in rendering pipeline
Skyboxes
Multithreded Mesh Generation
Expected Goals for Version 3
Add a lot more...
Simple Normal Mapper is a normal mapeditor with which one can easily create normal maps for 2D images. Normal mapping is used, for example, in 2D games to make an illusion of a 3D object.
Simple Normal Mapper is fully automatic with some user-controllable parameters.
Simple Normal Mapper is written in Qt and C++.
The newest source code and releases here: https://github.com/juzzlin/SimpleNormalMapper/releases
Secure remote access solution to your private network, in the cloud or on-prem.
Deliver secure remote access with OpenVPN.
OpenVPN is here to bring simple, flexible, and cost-effective secure remote access to companies of all sizes, regardless of where their resources are located.
KPEdit is a skeletal animation editor for game developers and animators. It may be a free alternative to the motion capture systems. The application provides functionality that allows the user to create realistic video-based animations. Prerecorded videos can be used as a reference in order to construct skeleton movement sequences. Other features such as interpolation, transformations and video rendering are also available as built-in functions as well as external modules.
D2D MapEditor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
Diced is a scene editor for the Ogre3D engine. It was orginally designed for the game Diccuric, but our intention is to make it avaiable for everybody, who wants to create his own scenes in a comfortable way.
Monitor the status and performance of any IT environment with NMIS
NMIS monitors an organization’s IT environment, helps identify and rectify faults, and provides valuable information for IT planning.
Trusted by thousands of IT teams worldwide, The NMIS platform offers comprehensive network management, handling faults, performance, and configurations with ease.
It's a simple puzzle game. You have to sort the randomly placed image pieces by pushing an 'emty pice' using the arrow_buttons. The prebeta contains an image editor which allow you to import your favorit picture. Comming soon: Help file
3D Level Editor for a First Person Shooter Game. OpenGL based preview. Extensible architecture with plugins, and extensions. Visual Object based map creation.
REAL LANDSCAPE PROJECT is an application for 3d visualization of any part of real world.It is based on OGRE engine and has a DCC tools editor for the creation of the 3D map/scene and GIS features for import elevation files type and run in FPS game view.
A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
This is a character and items editor for the game Diablo 2 (D2). This also features updates for the expansion pack Diablo 2 LOD. Features include stat editor, money, inventory, and gem upgrade system. Donations are needed and will soon be accepted!
TheTool is highy customizable mapeditor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don't have time to write
A bitmap editor for Palm OS devices. Future support will include tile view and sprite animation mode. Eventually it will become the editor for an action-rpg game engine.
MagicGearEditor3D is a full-featured terrain/out door scene editor for game developer, which can export scene data to other open source 3D engines such as OGRE.