6 projects for "java game script" with 2 filters applied:

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  • 1
    FidoCadJ

    FidoCadJ

    Simple and intuitive 2D vector drawing for electronics and not only.

    A multiplatform vector drawing program with a complete library of electronic symbols. Schematics and drawings are stored in a very compact text format. There is no netlist concept behind the drawings (so no simulation, and this is a choice) but this allows a great graphical flexibility and ease of use, making FidoCadJ the perfect tool for exchange sketches in forum and newsgroup discussions with a few clicks. Drawings can be exported in several graphic formats, such as pdf. Follow the...
    Downloads: 47 This Week
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  • 2

    Odin Map Generator

    Map Generation Application and API

    Odin is a map generator derived from map generation experiments for a video game called Crypts of Eldor; after requests to release the tool, a decision was made to release a map editor based on this code. Additionally, a Java API is provided so that the map generator can be integrated into new software.
    Downloads: 0 This Week
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  • 3

    PDEGraphics2D

    Output Processing script from Java AWT/Swing paint call

    Use PDEGraphics2D to create Processing vector graphics script files and deploy them in HTML. To create a PDEGraphics2D instance, pass the constructor an instance of a standard Graphics2D object, together with the size of the canvas to paint: PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, int w, int h) or PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, Dimension d) Alternatively, pass the component to paint as the input to one of the static paint methods: PDEGraphics2D...
    Downloads: 0 This Week
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  • 4
    Reads and writes images used in many popular games. Great for mod development. Supports over 50 games, with more games added through small plugins. Allows batch conversion of images.
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    Downloads: 14 This Week
    Last Update:
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    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

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  • 5

    Atari VCS (2600) Graphics Editor

    This code has been moved to GitHub

    ...Check the Atari Age forums. Once I find it, I'll post a message about it there. ==================================== Old comments ==================================== A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
    Downloads: 0 This Week
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  • 6
    An image processing environment, based in Java, and developed on the concept of filters applied to an input. Maybe it will work out, maybe it won't. But it's better then wasting space on SourceForge for an old game...
    Downloads: 0 This Week
    Last Update:
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