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XBM images are displayed in actual size and in an enlarged edit grid.
...The editor can display very large .xbm files in their actual size but the maximum bitmap size that can be edited is 2500 pixels. This limit is arbitrary and can easily be changed, but bitmapedit grid loading and, in particular, garbage collection become quite slow if the limit is a lot more than 2500 pixels. The gridMax constant sets max size.
*not finished*
*the code is a shit*
feel free to edit the project by your own and send me the changes
the main language is vb6, when i started i didnt know a lot of things about images and when i was going to edit again i got too lazy for re-writting the image processing, so you will need a lot of time to correct all my mistakes
Tilemaster is a tool to create, edit and manage tilesets for (C)RPGs and other types of computer games. Tilemaster supports tile metadata and includes a simple tile/sprite editor as well.
NOTE: FontForge has moved to fontforge.github.io, newer binaries and sources are available at github.com/fontforge.
FontForge allows you to edit outline and bitmap fonts. You may create new ones or modify old ones. It is also a format converter and can interconvert between PostScript (ascii & binary Type1, some Type3, some Type0), TrueType, OpenType (Type2), CID, SVG
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F2IBuilder, is a generator of bitmap fonts, opensource and multiplatform, developed in Java language, according to the GPL. F2IBuilder, é um gerador de fontes bitmap, opensource e multiplataforma, desenvolvido em linguagem java, de acordo com a lice