Search Results for "surface rendering library"

Showing 9 open source projects for "surface rendering library"

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  • 1
    AndroidLibXrayLite

    AndroidLibXrayLite

    Lightweight Android library that bundles the Xray networking core

    AndroidLibXrayLite is a lightweight Android library that bundles the Xray networking core as an embeddable component for apps. Its purpose is to provide a minimal, size-optimized build of the native core with a clear Java/Kotlin interface to start, stop, and configure network tunnels. By exposing the core as an AAR with per-ABI artifacts, it keeps application footprints small while supporting common CPU architectures. The library abstracts process management and log streaming so host apps...
    Downloads: 23 This Week
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  • 2
    TCG

    TCG

    Terminal cell graphics library

    Terminal Cell Graphics (TCG) is a Go library that enables 1-bit graphics rendering in terminal applications using Unicode block symbols. It's designed for developers who want to incorporate simple graphics into CLI tools or games, providing a unique way to display visuals in text-based environments.
    Downloads: 0 This Week
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  • 3
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We...
    Downloads: 0 This Week
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  • 4
    Bank Vaults

    Bank Vaults

    K8s operator, Go client with automatic token renewal

    The Vault Swiss Army knife, which makes enterprise-grade security attainable on Kubernetes. It has many 'blades' that cut through the security problem: the Bank-Vaults operator provides automation; a Go client with automatic token renewal that provides dynamic secret generation, multiple unseal options, and more; a CLI tool to initialize, unseal and configure Vault with authentication methods and secret engines; and direct secret injection into Pods to reduce the attack surface. Automates...
    Downloads: 1 This Week
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  • 5
    the hotdog web browser

    the hotdog web browser

    The hotdog web browser and browser engine

    the hotdog web browser project is a hobbyist web browser and layout engine written entirely from scratch in Go to explore how browsers work under the hood, implementing core components like an HTML parser, CSS rendering, UI toolkit, networking, and layout logic without relying on heavy external dependencies. It’s far from being a complete or spec-compliant browser, but it’s designed to be a learning platform and experimental codebase for anyone curious about browser internals and rendering architecture. The repository includes custom named modules such as ketchup for HTML parsing, mayo for CSS rendering, and a minimal OpenGL/GLFW-based UI toolkit termed mustard, among others. ...
    Downloads: 2 This Week
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  • 6
    GoBoy

    GoBoy

    Multi-platform Nintendo Game Boy Color emulator written in Go

    GoBoy is a multi-platform Nintendo GameBoy and GameBoy Color emulator written in go. The emulator can run the majority of GB games and some CGB games. There is also colour and sound support. This emulator was primarily built as a development exercise and is still work in progress. Please feel free to contribute if you’re interested in GameBoy emulator development. The program includes debugging functions making it useful for understanding the emulator operation for building one yourself....
    Downloads: 3 This Week
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  • 7
    Go canvas

    Go canvas

    Canvas is a Go drawing library based on OpenGL

    Canvas is a high-performance 2D rendering library for C++ that mimics the HTML5 Canvas API. It is built using OpenGL for hardware acceleration and offers a simple, familiar interface for developers looking to draw shapes, images, and text in desktop applications or games. Canvas focuses on ease of use, speed, and flexibility, making it suitable for GUI overlays, visualizations, and real-time 2D rendering tasks.
    Downloads: 0 This Week
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  • 8
    Go Graphics

    Go Graphics

    Go Graphics - 2D rendering in Go with a simple API

    gg is a library for rendering 2D graphics in pure Go. There are lots of examples included. They're mostly for testing the code, but they're good for learning, too. It is often desired to center an image at a point. Use DrawImageAnchored with ax and ay set to 0.5 to do this. Use 0 to left or top align. Use 1 to right or bottom align. DrawStringAnchored does the same for text, so you don't need to call MeasureString yourself. gg supports linear, radial and conic gradients and surface patterns. ...
    Downloads: 0 This Week
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  • 9
    GXUI

    GXUI

    An experimental Go cross platform UI library

    GXUI is an experimental, cross-platform GUI toolkit for Go that explored what a modern, GPU-accelerated desktop UI could look like for the language. It provided a set of widgets, layout containers, and event models that ran on Windows, macOS, and Linux, targeting a single Go API surface. Rendering was driven by a graphics backend so that animations, text, and compositing could be smooth without relying on heavyweight native bindings. The library encouraged idiomatic Go patterns—composition and interfaces—while offering a retained-mode tree of views for common desktop interactions. Although the project is no longer actively developed, it remains a reference for how to bridge Go’s concurrency model with UI event loops and rendering pipelines. ...
    Downloads: 0 This Week
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