Showing 2 open source projects for "processing game"

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  • 1
    gonet

    gonet

    A Game Server Skeleton in golang

    gonet is an archived Go game server skeleton that demonstrates a distributed backend architecture for online games. It separates responsibilities across game servers, a hub server, and a stats server. Game servers handle direct player connections and gameplay logic while communicating with shared backend services. The hub server maintains global information and forwards messages between game server nodes.
    Downloads: 2 This Week
    Last Update:
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  • 2
    Open Match

    Open Match

    Flexible, extensible, and scalable video game matchmaking

    ...It is designed to give the game developer full control over how to make matches while removing the burden of dealing with the challenges of running a production service at scale. Building your Matchmaker is hard! Along with implementing the core logic to generate quality matches, it also involves solving challenging problems such as handling massive player populations, effectively searching through them and concurrently processing match generation logic at scale.
    Downloads: 0 This Week
    Last Update:
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