Showing 13 open source projects for "php game engine"

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  • 1
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback.
    Downloads: 0 This Week
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  • 2
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. ...
    Downloads: 0 This Week
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  • 3
    Agones

    Agones

    Dedicated Game Server Hosting and Scaling for Multiplayer Games

    Multiplayer dedicated game servers anywhere. An open source, batteries-included, multiplayer dedicated game server scaling and orchestration platform that can run anywhere Kubernetes can run. Define and manage groups of ready-game servers through YAML configuration or API calls. Integrated SDK for managing game server lifecycle, health and configuration. Integration with OpenCensus for platform-independent game server metrics and monitoring dashboards. Agones replaces usual bespoke or...
    Downloads: 0 This Week
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  • 4
    Dagger

    Dagger

    Containerized automation engine for programmable CI/CD workflows

    Dagger is an open source automation engine designed to build, test, and deliver software in a consistent and programmable way. It enables developers to define software delivery workflows using code instead of complex shell scripts or configuration files. Dagger executes tasks inside containers, ensuring that automation runs in identical environments across local machines, CI servers, or cloud infrastructure. Dagger provides a core execution engine and system API that orchestrates containers,...
    Downloads: 7 This Week
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  • 5
    Coraza

    Coraza

    OWASP Coraza WAF is a golang modsecurity compatible firewall library

    ...It is written in Go, supports ModSecurity SecLang rulesets and is 100% compatible with the OWASP Core Rule Set. Coraza is a drop-in alternative to replace the soon-to-be abandoned Trustwave ModSecurity Engine and supports industry-standard SecLang rule sets. Coraza runs the OWASP Core Rule Set (CRS) to protect your web applications from a wide range of attacks, including the OWASP Top Ten, with a minimum of false alerts. CRS protects from many common attack categories including: SQL Injection (SQLi), Cross Site Scripting (XSS), PHP & Java Code Injection, HTTPoxy, Shellshock, Scripting/Scanner/Bot Detection & Metadata & Error Leakages. ...
    Downloads: 15 This Week
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  • 6
    YAO

    YAO

    Yao A low code engine to create web services and dashboard

    Yao allows developers to create web services by processes. Yao is a low-code engine that creates a database model, writes API services, and describes dashboard interface just by JSON for web & hardware, no code, and 10x productivity. Yao is based on the flow-based programming idea, developed in the Go language, and supports multiple ways to expand the data stream processor. This makes Yao extremely versatile, which can replace programming languages ​​in most scenarios, and is 10 times more efficient than traditional programming languages ​​in terms of reusability and coding efficiency; application performance and resource ratio Better than PHP, JAVA and other languages. ...
    Downloads: 1 This Week
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  • 7
    GopherJS

    GopherJS

    Compiler from Go to JavaScript for running Go code in a browser

    ...Its main purpose is to give you the opportunity to write front-end code in Go which will still run in all browsers. Nearly everything is supported, including Goroutines (compatibility documentation). Performance is quite good in most cases, see HTML5 game engine benchmark. Cgo is not supported. GopherJS requires Go 1.16 or newer. If you need an older Go version, you can use an older Gopher release. GopherJS uses your platform's default GOOS value when generating code. Supported GOOS values are: linux, darwin. If you're on a different platform (e.g., Windows or FreeBSD), you'll need to set the GOOS environment variable to a supported value. gopherjs serve is a useful command you can use during development. ...
    Downloads: 0 This Week
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  • 8
    Reviactyl Panel

    Reviactyl Panel

    Modern and open-source game server management panel

    Reviactyl is a modern and open-source game server management panel built using Laravel, React, FilamentPHP, Vite, and Go. It focuses on security and performance by running every game server inside isolated Docker containers while providing users with a clean and intuitive interface.
    Downloads: 4 This Week
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  • 9
    Engo

    Engo

    Engo is an open-source 2D game engine written in Go

    Engo is an open-source 2D game engine written in Go. It uses the Entity-Component-System paradigm. The code is available on GitHub. If you encounter any problems, find any bugs, or want to request a feature, you can open an issue or chat with us on gitter. A cross-platform game engine written in Go following an interpretation of the Entity Component System paradigm.
    Downloads: 0 This Week
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  • 10
    GoCraft

    GoCraft

    A Minecraft like game written in go

    ...The game engine provides essential features such as world rendering, chunk management, and interaction with blocks through simple controls. It also includes multiplayer functionality through a client-server architecture that allows multiple players to interact in the same world environment. The project was originally created as an experimental or educational exercise to demonstrate how the Go language can be used to develop game engines and networked sandbox games.
    Downloads: 0 This Week
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  • 11
    Proxy yxorP

    Proxy yxorP

    Proxy 🦄 .yxorP [v2.1] Plug & Play Stateful SAAS(y), Multi-tenancy

    yxorP is a plug-and-play, flat-file application that does not need Composer, PHP CURL, or databases; these are all optional additions that are fully supported. yxorP is intended to act as a proxy that can edit or update the content of multiple websites using a PHAR (PHP archive) binary version of Guzzle, and managed via a user-friendly Cockpit backend (GUI). The incoming request hostname is used to fetch site-specific requirements from the backend, the target website is then retrieved and modified accordingly. ...
    Downloads: 0 This Week
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  • 12
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler.
    Downloads: 1 This Week
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  • 13
    OpenDiablo2

    OpenDiablo2

    An open source re-implementation of Diablo 2

    This is an open-source re-implementation of the classic action-RPG Diablo II (including its expansion) — or rather, a game engine that can run it. The engine is written in Go and cross-platform, aiming to bring the feel of the original 2000s-era ARPG to modern systems. Because the project does not include the original game assets, users must supply their legally purchased copy of Diablo II / Lord of Destruction; the engine then loads the MPQ archives and runs the game. ...
    Downloads: 6 This Week
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