Showing 39 open source projects for "linux game iso"

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  • 1
    nwg-iso

    nwg-iso

    Arch Linux ISO with nwg-shell for sway and Hyprland

    The nwg-iso project provides an ISO image built with archiso, with additions to ensure a simple way to install Arch Linux, sway & Hyprland Wayland compositors and the nwg-shell toolbox. The live environment comes with Hyprland and sway session, so that you can test compositors and the shell before installation. It also contains the 'installer' command, which is a simplified version of the interactive installation with the archinstall script.
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    Downloads: 70 This Week
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  • 2
    DS2API

    DS2API

    A lightweight, high-performance full-stack middleware

    DS2API is a developer tool that provides an interface for interacting programmatically with Dark Souls II game data and systems. It exposes game functionality through APIs, enabling developers to build tools, mods, or integrations on top of the game. The project focuses on reverse engineering and structuring game data into usable endpoints. It allows access to in-game entities, player states, and events for analysis or modification. The API can be used for automation, experimentation, or...
    Downloads: 67 This Week
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  • 3
    pdfcpu

    pdfcpu

    A PDF processor written in Go

    pdfcpu is a PDF processing library written in Go supporting encryption. It provides both an API and a CLI. Supported are all versions up to PDF 1.7 (ISO-32000). This is an effort to build a comprehensive PDF processing library from the ground up written in Go. Over time pdfcpu aims to support the standard range of PDF processing features and also any interesting use cases that may present themselves along the way. The main focus lies on strong support for batch processing and scripting via a...
    Downloads: 14 This Week
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  • 4
    PufferPanel

    PufferPanel

    PufferPanel is an open source game server management panel

    The simplest, free, open source game management panel. PufferPanel is an open source game server management panel designed to be easy to use and easy to install. PufferPanel supports Minecraft, Forge, Spigot, Sponge, Source Dedicated Servers, BungeeCord, PocketMine, Forge, and much more. In addition to being a free and open source project, PufferPanel provides an easy-to-use interface for everyone from individual users to large networks or companies. We strive to create a friendly community,...
    Downloads: 5 This Week
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  • 5
    Agones

    Agones

    Dedicated Game Server Hosting and Scaling for Multiplayer Games

    Multiplayer dedicated game servers anywhere. An open source, batteries-included, multiplayer dedicated game server scaling and orchestration platform that can run anywhere Kubernetes can run. Define and manage groups of ready-game servers through YAML configuration or API calls. Integrated SDK for managing game server lifecycle, health and configuration. Integration with OpenCensus for platform-independent game server metrics and monitoring dashboards. Agones replaces usual bespoke or...
    Downloads: 0 This Week
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  • 6
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations,...
    Downloads: 1 This Week
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  • 7
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We...
    Downloads: 3 This Week
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  • 8
    Harvester

    Harvester

    Open source hyperconverged infrastructure (HCI) software

    Harvester is a modern, open, interoperable, hyperconverged infrastructure (HCI) solution built on Kubernetes. It is an open-source alternative designed for operators seeking a cloud-native HCI solution. Harvester runs on bare metal servers and provides integrated virtualization and distributed storage capabilities. In addition to traditional virtual machines (VMs), Harvester supports containerized environments automatically through integration with Rancher. It offers a solution that unifies...
    Downloads: 8 This Week
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  • 9
    ludo

    ludo

    A libretro frontend written in golang

    Ludo is a user-friendly, lightweight frontend for the libretro ecosystem, designed to make retro game emulation simple and accessible. Unlike more complex frontends like RetroArch, Ludo emphasizes minimalism and ease of use, offering a plug-and-play experience with clean navigation and fast loading times. It supports multiple libretro cores, handles gamepad input automatically, and works across platforms with a native UI. Ludo is ideal for users who want to enjoy retro games with minimal...
    Downloads: 8 This Week
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  • 10
    GoProxy

    GoProxy

    High performance proxy server implemented by golang

    The GoProxy is a high-performance http proxy, https proxy, socks5 proxy, ss proxy, websocket proxies, tcp proxies, udp proxies, game shield, game proxies. Supports forward proxies, reverse proxy, transparent proxy, internet nat proxies, https proxy load balancing, http proxy load balancing , socks5 proxies load balancing, socket proxy load balancing, ss proxy load balancing, TCP / UDP port mapping, SSH transit, TLS encrypted transmission, protocol conversion, anti-pollution DNS proxy, API...
    Downloads: 10 This Week
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  • 11
    Nakama

    Nakama

    Distributed server for social and realtime games and apps

    Distributed server for social and real-time games and apps. Users can connect with friends, and join groups. A built-in social graph to see how users can be connected. Extend the server with custom logic written in Lua, TypeScript/JavaScript, or native Go code. Build scalable games and apps with a production-ready server used by ambitious game studios and app developers all around the world.
    Downloads: 0 This Week
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  • 12
    PIKAPIKA

    PIKAPIKA

    A beautiful, easy-to-use and ad-free comic and game client

    A beautiful, easy-to-use and ad-free manga client that can run on Windows/MacOS/Linux/Android/IOS. There are restricted levels of content in this APP (such as explicit/bloody/violent/drug abuse), users under the age of 18 must use it accompanied by a guardian, and please abide by local laws and regulations. Your star and issue are a great encouragement to developers, you can download the latest source code/installation package from the source warehouse, and express support/suggestions....
    Downloads: 11 This Week
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  • 13
    Nunu

    Nunu

    A CLI tool for building Go applications

    Nunu is a CLI scaffolding tool for building Go applications; it aggregates and encapsulates popular Go ecosystem libraries to provide a modular, high‑performance, extensible foundation, complete with documentation and test support. Nunu is a scaffolding tool for building Go applications. Its name comes from a game character in League of Legends, a little boy riding on the shoulders of a Yeti. Just like Nunu, this project stands on the shoulders of giants, as it is built upon a combination of...
    Downloads: 2 This Week
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  • 14
    Blockchain Guide

    Blockchain Guide

    Introduce blockchain related technologies, from theory to practice

    Blockchain is a fundamental innovation in the field of financial technology (Fintech). As the core technology of a new generation of distributed ledger technology (DLT) system, blockchain is considered to have broad application prospects in many fields such as finance, Internet of Things, commercial trade, credit reporting, and asset management. At present, blockchain technology is still in a stage of rapid development, involving distributed systems, cryptography, game theory, network...
    Downloads: 2 This Week
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  • 15
    eRPC

    eRPC

    An efficient, extensible and easy-to-use RPC framework

    eRPC is an efficient, extensible and easy-to-use RPC framework. Suitable for RPC, Microservice, Peer-to-Peer, IM, Game and other fields. Use peer to provide the same API package for the server and client. Optimized high-performance transport layer. Use a Non-block socket and I/O multiplexing technology. Support setting the size of socket I/O buffer. Support setting the size of the reading message (if exceed disconnect it). Support controlling the connection file descriptor. Detailed log...
    Downloads: 1 This Week
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  • 16
    Evmos

    Evmos

    Evmos is the first decentralized EVM chain on the Cosmos Network

    Evmos is bringing the world of Ethereum-based applications and assets to the interoperable networks of the Cosmos ecosystem, all while aligning developer and user incentives. Let’s adventure together into the world of innovation where EVM meets interchain composability. The long game is about two things: Aligning the interests of all the players and making blockchain easier for everyone to use. The Evmos Tokenomics are designed to incentivize and reward the most inspired developers and the...
    Downloads: 0 This Week
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  • 17
    GopherJS

    GopherJS

    Compiler from Go to JavaScript for running Go code in a browser

    ...Its main purpose is to give you the opportunity to write front-end code in Go which will still run in all browsers. Nearly everything is supported, including Goroutines (compatibility documentation). Performance is quite good in most cases, see HTML5 game engine benchmark. Cgo is not supported. GopherJS requires Go 1.16 or newer. If you need an older Go version, you can use an older Gopher release. GopherJS uses your platform's default GOOS value when generating code. Supported GOOS values are: linux, darwin. If you're on a different platform (e.g., Windows or FreeBSD), you'll need to set the GOOS environment variable to a supported value. gopherjs serve is a useful command you can use during development. ...
    Downloads: 0 This Week
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  • 18

    minecraft-mods

    Minecraft Server Hibernation

    Avoid wasting resources by starting your Minecraft server automatically when a player joins and stopping it when no one is online
    Downloads: 0 This Week
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  • 19
    Reviactyl Panel

    Reviactyl Panel

    Next-Gen Pterodactyl Fork. Compatible with Blueprint* and Pterodactyl

    Reviactyl is a fast, modern, & open-source game server management panel built with PHP, React, and Go. Designed with security in mind, Reviactyl runs all game servers in isolated Docker containers while exposing a beautiful and intuitive UI to end users. Manage Game Servers like Never Before! Documentation: https://reviactyl.dev/docs/
    Downloads: 1 This Week
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  • 20
    CryoUtilities

    CryoUtilities

    A utility to improve performance and help manage storage on Steam Deck

    The CryoUtilities repository is a collection of scripts and graphical utilities developed to help Steam Deck owners optimize the performance of their handheld gaming systems and manage storage more easily under SteamOS (and other Linux distributions in a best-effort manner). It provides tools to tweak memory management parameters such as swap size and swappiness, adjust HugePages and kernel memory behaviors, and free up space by cleaning leftover game data, shader caches, and compatibility data for uninstalled titles. The utilities aim to balance performance and system responsiveness, especially in gaming scenarios where constrained RAM and storage throughput can cause stutters or slow load times. ...
    Downloads: 1 This Week
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  • 21
    Open Match

    Open Match

    Flexible, extensible, and scalable video game matchmaking

    Open Match is a flexible match-making system built to scale with your game. Write code, not config, to determine how matches should be made. Built to scale up and down quickly. For games big and small. Measure quality and latency of matches. Easily run experiments to find the right balance. Open Match is an open source game matchmaking framework that simplifies building a scalable and extensible Matchmaker. It is designed to give the game developer full control over how to make matches while...
    Downloads: 0 This Week
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  • 22
    NES

    NES

    NES emulator written in Go

    NES emulator written entirely in Go, aimed at accurately reproducing classic Nintendo Entertainment System games in a modern, cross-platform environment. It reimplements the NES hardware in software, including CPU, PPU (graphics), and APU (audio), and then presents the output using OpenGL for video and PortAudio for sound. The emulator supports a menu mode where, if you point it at a directory instead of a single ROM, it scans all ROMs and shows a game selection screen with thumbnails...
    Downloads: 1 This Week
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  • 23
    Sankofa

    Sankofa

    Analysis of Oware (Abapa) games

    Sankofa is an application for the analysis of Oware (Abapa rule set) games. The goal is to enable players to recognize and to learn from their mistakes and to try alternative strategies. Run sankofa to show the interface on a local Web server at: http://localhost:10000* . Run retrograde to build a small end-game database. Sankofa is an analysis tool and not an automated opponent. It allows you to play both sides and shows the evaluation of possible moves, the game history and...
    Downloads: 0 This Week
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  • 24
    Nano JSON

    Nano JSON

    Lightweight, facility, high performance golang based game server

    Nano is an easy-to-use, fast, lightweight game server networking library for Go. It provides a core network architecture and a series of tools and libraries that can help developers eliminate boring duplicate work for common underlying logic. The goal of nano is to improve development efficiency by eliminating the need to spend time on repetitious network-related programming. Nano was designed for server-side applications like real-time games, social games, mobile games, etc of all sizes. In...
    Downloads: 0 This Week
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  • 25
    Play with Apache Pulsar

    Play with Apache Pulsar

    A tiny game using Apache Pulsar

    This project is a tutorial-style codebase demonstrating how to build a multiplayer online game (in the style of Bomberman) using Apache Pulsar as the real-time event stream backbone. With Go as the implementation language and the Ebitengine 2D game framework, the system handles rooms, player movement, bomb placement/pushing, destructible and indestructible blocks, scoring, and even replay recording. Central to the architecture is the use of Pulsar topics to propagate player events, score...
    Downloads: 0 This Week
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