Showing 3 open source projects for "construct 2 gamecode"

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  • 1
    Bloom filters

    Bloom filters

    Go package implementing Bloom filters

    A Bloom filter is a concise/compressed representation of a set, where the main requirement is to make membership queries; i.e., whether an item is a member of a set. A Bloom filter will always correctly report the presence of an element in the set when the element is indeed present. A Bloom filter can use much less storage than the original set, but it allows for some 'false positives': it may sometimes report that an element is in the set whereas it is not. When you construct, you need to...
    Downloads: 2 This Week
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  • 2
    HCL

    HCL

    HCL is the HashiCorp configuration language

    HCL is a toolkit for creating structured configuration languages that are both human- and machine-friendly, for use with command-line tools. Although intended to be generally useful, it is primarily targeted toward DevOps tools, servers, etc. HCL has both a native syntax, intended to be pleasant to read and write for humans, and a JSON-based variant that is easier for machines to generate and parse. It includes an expression syntax that allows basic inline computation and, with support from...
    Downloads: 10 This Week
    Last Update:
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  • 3
    snowflake for Go

    snowflake for Go

    A simple to use Go (golang) package to generate or parse snowflake IDs

    ...Otherwise, the custom values you set will not be applied correctly. Import the package into your project then construct a new snowflake Node using a unique node number. The default settings permit a node number range from 0 to 1023.
    Downloads: 0 This Week
    Last Update:
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