Showing 3 open source projects for "browser game war"

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  • 1
    GopherJS

    GopherJS

    Compiler from Go to JavaScript for running Go code in a browser

    GopherJS compiles Go code to pure JavaScript code. Its main purpose is to give you the opportunity to write front-end code in Go which will still run in all browsers. Nearly everything is supported, including Goroutines (compatibility documentation). Performance is quite good in most cases, see HTML5 game engine benchmark. Cgo is not supported. GopherJS requires Go 1.16 or newer. If you need an older Go version, you can use an older Gopher release. GopherJS uses your platform's default GOOS...
    Downloads: 0 This Week
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  • 2
    CloudRetro

    CloudRetro

    Web-based Cloud Gaming service for Retro Game

    CloudRetro provides an open-source cloud gaming platform for retro games. It started as an experiment for testing cloud gaming performance with WebRTC and Libretro, and now it aims to deliver the most modern and convenient gaming experience through technology. Theoretically, in cloud gaming, games are run on remote servers and media are streamed to the player optimally to ensure the most comfortable user interaction. It opens the ability to play any retro games on a web-browser directly, which...
    Downloads: 0 This Week
    Last Update:
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  • 3
    mki3dgame

    mki3dgame

    Searching in 3D stages

    Find and collect tokens scattered in the stages and avoid the monsters. The game contains 'assets' subdirectory with some stages, but you can also design your own stages and the shapes of monsters or tokens in a web-browser with the 3D editor at https://mki1967.github.io/mki3d/ . Run the game with the path to assets directory as the command line argument. The assets directory contains the following sub-directories: 'monsters' - monster shapes '.mki3d' files 'stages' - designs...
    Downloads: 0 This Week
    Last Update:
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