Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Start Free
Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Infodomestic Objects - This is a set of distribution software that mutate the environment providing and advanced interaction experience. We will use a mixed POSIX/Linux/BSD based platform to develop and distribute our interaction experience improvement.
LanOS Open Edition is a tool with an user interface that assists the use of the Linux Ubuntu in Lan Houses, Cyber Coffees and other establishments of public access.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
java-gnome is a set of Java bindings for the GTK widget toolkit and to the various libraries making up GNOME. java-gnome is part of the GNOME Bindings release set.
This project final target is to provide a layer of abstraction between Java and modern desktop operationg system (win32,KDE,Gnome).
Actually the first phase of this project will be to create a bridge between Java and Win32 automation.
The Cog Engine Project is aimed at simplifying the creation of online video games. The goal is to create a flexible and powerful online gaming engine whose format is simple enough for use by individuals with no programming experience.
This project builds on the jUSB APIs, initially supporting the Picture Transfer Protocol (PTP) over USB on Linux. The software is GPL'd, and includes an extensible core library (for developers), commandline support, and user tools.