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Run Any Workload on Compute Engine VMs
From dev environments to AI training, choose preset or custom VMs with 1–96 vCPUs and industry-leading 99.95% uptime SLA.
Compute Engine delivers high-performance virtual machines for web apps, databases, containers, and AI workloads. Choose from general-purpose, compute-optimized, or GPU/TPU-accelerated machine types—or build custom VMs to match your exact specs. With live migration and automatic failover, your workloads stay online. New customers get $300 in free credits.
OOGtk is a lightweight C++ wrapper for GTK+, EASY to use, with a simple but powerful syntax, crossplatform, header only. OOGtk is written in modern C++ and uses STL objects & templates when possible, it also avoids pointer where possible.
Infodomestic Objects - This is a set of distribution software that mutate the environment providing and advanced interaction experience. We will use a mixed POSIX/Linux/BSD based platform to develop and distribute our interaction experience improvement.
GGredit is library that implements base functionality for a generic graphic editor. DDraw is a diagram editor designed for Gnome that use GGredit. DDraw is inspired to DIA, it can be used to draw many different kinds of diagrams.
GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
Run everything from popular models with on-demand NVIDIA L4 GPUs to web apps without infrastructure management.
Run frontend and backend services, batch jobs, host LLMs, and queue processing workloads without the need to manage infrastructure. Cloud Run gives you on-demand GPU access for hosting LLMs and running real-time AI—with 5-second cold starts and automatic scale-to-zero so you only pay for actual usage. New customers get $300 in free credit to start.
An Integrated Development Environment (IDE) for the ESI Objects language (object-oriented MUMPS) that works on linux and, eventually, other UNIX-like Operating Systems.
C++ template library for properties of objects which can be manipulated like normal member variables (widget.color = "red";). Supports binding properties with each other, so that when one property changes, other changes accordingly automatically.
gobm4 is a set of m4 macros that are used to preprocess source files for
gob (Gtk+ Object Builder, by George Lebl). The macros make it easier to subclass gtk+ objects, and are user-extensible.