Showing 3 open source projects for "fix"

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  • 1
    NodeGit

    NodeGit

    Native Node bindings to Git

    ...NodeGit will work on most systems out-of-the-box without any native dependencies. If you receive errors about libstdc++, which are commonly experienced when building on Travis-CI, you can fix this by upgrading to the latest libstdc++-4.9. If you wish to help contribute to NodeGit it is useful to build locally. If you encounter errors, you most likely have not configured the dependencies correctly. You will need libpcre, libpcreposix, libkrb5, libk5crypto, and libcom_err libraries installed on your Linux machine. When building locally, you will also need development packages for kerberos and pcre, so both pcre-config, and krb5-config utilities must be present on your machine.
    Downloads: 9 This Week
    Last Update:
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  • 2
    GitHub for Unity

    GitHub for Unity

    GitHub for Unity

    ...The GitHub for Unity extension brings Git and GitHub into Unity, integrating source control into your work with friendly and accessible tools and workflows. The extension is completely open source. Fix or report bugs. Build the features you need. Be a part of future GitHub for Unity releases. View your project history, experiment in branches, craft a commit from your changes, and push your code to GitHub without leaving Unity. Collaborate with other developers, pull down recent changes, and lock files to avoid troublesome merge conflicts. ...
    Downloads: 0 This Week
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  • 3
    Fix All Conflicts

    Fix All Conflicts

    Easy-to-use CUI for fixing git conflicts

    I never really liked any of the mergetools out there so I made a program that is somewhat easier to use.fac operates much like git add -p . It has a prompt input at the bottom of the screen where the user inputs various commands. The above key-bindings and various behaviors can be altered by creating a .fac.yml file in your home directory. Please refer to the configuration README.md for more information.
    Downloads: 0 This Week
    Last Update:
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