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RobGP is a genetic programming system written from the ground up in C++. It's primary goals are efficiency, ease of use, and extensibility. It's distinguishing feature is that it has a modified version of Koza's architecture altering operations.
NOTE: Project has been delayed due to other tasks.
Genetic Algorithms General Solver (GAGENES) is a C++ implementation of the genetic algorithm concept.
A tool that helps develope the course of cognitive thought processes through software. This tool will look at the raw hex code of any input. It establishes pattern recognition over a mesured time incrament that in itself is at a different pace.
Data types and utility classes for use with evolutionary algorithms.
EZvolve Foundation Classes is a set of data types and utility classes for use with evolutionary algorithms. Currently implemented support for bit string encoding, populations, fitnesses, fitness functions, probabilities, and probability vectors.
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X-GAT (XML-based Genetic Algorithm Toolkit) is a Java framework to optimize problems with Genetic Algorithms (GAs). Differently from other frameworks, X-GAT contains ready-to-use GAs implementations and new features can be easily added.
Sleepwalker aims to provide a highly abstract, universal, reusable, extensible Java-based genetic algorithms framework which can be used as a basis for modelling and programming virtually any practical optimisation problem.
Awakener aims to provide a Java library for solving practical, real world optimisation problems by means of genetic algorithms (turnkey algorithms for >= 90% of industry problems). Awakener extends Sleepwalker with specific algorithms.
http://jocdelavida.piposerver.com - Online implementation of Conway's Game of the Life 0 players game, but using entities based on the nature, like animals or plants who born, grow up, reproduces breed and die. Written in Java 6 and Adobe Flex 3.
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An interactive binary search tree. The user may interact with the tree by performing rotations, balancing, insertions, and deletions. For educational purposes
Todbot is an AI addon to the gamestool virtual machine. The aim is to create an evolving neural network topology that should be capable of creating the optimal topology and network weighting to solve any problem given it.
Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
This library is a lightweight implementation of genetic algorithm, contains the most popular types of chromosomes and the basic algorithms for selection, elitism, crossing and mutation.
Based on the introduction of Genetic Algorithms in the excellent book "Collective Intelligence" I have put together some python classes to extend the original concepts.
Evolutionary Structural Optimization Package (ESOP) consists of software for viewing, analyzing, and optimizing structures containing beam, truss, and membrane plate elements utilizing OpenGL and the Genetic Algorithm (GA). Created for use in M.S. theses
This project is using genetics algorithms to complete scheduling tasks such as timetables for elementary / high schools etc. Currently NetBeans project with no GUI and simple HTML export.
LazyEngine is a collection of Tools for PHP, C# and JavaScript (based on JQuery).
The goal is to have a Library that contains most common functions daily used by software developers.
libconhash is a consistent hashing libraray, which can be compiled both on Windows and Linux platform. High performance, easy to use, and easy to scale according to node's processing capacity.
It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
CILib is a framework for developing Computational Intelligence software in swarm intelligence, evolutionary computing, neural networks, artificial immune systems, fuzzy logic and robotics.