Showing 74 open source projects for "artificial intelligence algorithm"

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  • 1
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 0 This Week
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  • 2

    HeuriStitch

    An heuristic image stitcher

    An heuristic image stitcher made to test Genetic and PSO based algorithms
    Downloads: 0 This Week
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  • 3
    OsmSharp

    OsmSharp

    OsmSharp - OpenStreetMap (OSM) Library and Tools developed in C#

    *** this project has moved to codeplex: http://osmsharp.codeplex.com/ ***
    Downloads: 0 This Week
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  • 4
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
    Downloads: 0 This Week
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  • 5
    Based on the introduction of Genetic Algorithms in the excellent book "Collective Intelligence" I have put together some python classes to extend the original concepts.
    Downloads: 0 This Week
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  • 6
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 1 This Week
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  • 7
    RobGP is a genetic programming system written from the ground up in C++. It's primary goals are efficiency, ease of use, and extensibility. It's distinguishing feature is that it has a modified version of Koza's architecture altering operations.
    Downloads: 0 This Week
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  • 8
    X-GAT
    X-GAT (XML-based Genetic Algorithm Toolkit) is a Java framework to optimize problems with Genetic Algorithms (GAs). Differently from other frameworks, X-GAT contains ready-to-use GAs implementations and new features can be easily added.
    Downloads: 0 This Week
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  • 9

    EZvolve Foundation Classes

    Data types and utility classes for use with evolutionary algorithms.

    EZvolve Foundation Classes is a set of data types and utility classes for use with evolutionary algorithms. Currently implemented support for bit string encoding, populations, fitnesses, fitness functions, probabilities, and probability vectors.
    Downloads: 0 This Week
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  • 10
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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  • 11
    Sleepwalker aims to provide a highly abstract, universal, reusable, extensible Java-based genetic algorithms framework which can be used as a basis for modelling and programming virtually any practical optimisation problem.
    Downloads: 0 This Week
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  • 12
    Awakener aims to provide a Java library for solving practical, real world optimisation problems by means of genetic algorithms (turnkey algorithms for >= 90% of industry problems). Awakener extends Sleepwalker with specific algorithms.
    Downloads: 0 This Week
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  • 13
    ALiVE
    A tool that helps develope the course of cognitive thought processes through software. This tool will look at the raw hex code of any input. It establishes pattern recognition over a mesured time incrament that in itself is at a different pace.
    Downloads: 0 This Week
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  • 14
    Todbot is an AI addon to the gamestool virtual machine. The aim is to create an evolving neural network topology that should be capable of creating the optimal topology and network weighting to solve any problem given it.
    Downloads: 0 This Week
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  • 15
    Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
    Downloads: 0 This Week
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  • 16
    Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
    Downloads: 0 This Week
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  • 17
    CILib is a framework for developing Computational Intelligence software in swarm intelligence, evolutionary computing, neural networks, artificial immune systems, fuzzy logic and robotics.
    Downloads: 10 This Week
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  • 18
    It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
    Downloads: 3 This Week
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  • 19
    This is implementation of parallel genetic algorithm with "ring" insular topology. Algorithm provides a dynamic choice of genetic operators in the evolution of. The library supports the 26 genetic operators. This is cross-platform GA written in С++.
    Downloads: 0 This Week
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  • 20
    This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
    Downloads: 0 This Week
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  • 21
    Discontinued.
    Downloads: 0 This Week
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  • 22
    Animants are virtual ants. Their name comes from the combination of "ants" and "animats", an animat being "a sofware approximation of a living creature". Animants aim to simulate the behaviour of living animals.
    Downloads: 0 This Week
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  • 23
    GEP is an evolutionary algorithm for function finding. This framework is a powerful way of expressing and coding genetic-like structures and quickly finding solutions through evolution by common genetic operators.
    Downloads: 0 This Week
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  • 24
    Cutting Problem solved by Genetic algorithms. The goal is to cut a rectangular plate of material into more smaller rectangles. The cuts must be rectangular and guillotinable.
    Downloads: 2 This Week
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  • 25
    Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
    Downloads: 0 This Week
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