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Evokit is an integrated environment for developing evolutionary computation algorithms. It is built around Java and the Eclipse platform, and will support several different libraries including ECJ.
Math tools in Python to tackle down problems in Operational Research fields. Comes with a Django based web interface to allow remote access to complex simulation means.
Data types and utility classes for use with evolutionary algorithms.
EZvolve Foundation Classes is a set of data types and utility classes for use with evolutionary algorithms. Currently implemented support for bit string encoding, populations, fitnesses, fitness functions, probabilities, and probability vectors.
This library is a lightweight implementation of genetic algorithm, contains the most popular types of chromosomes and the basic algorithms for selection, elitism, crossing and mutation.
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Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
JavaScript library intended to simplify writing OOP in JavaScript which represents alternative JavaScript inheritance approach, provides support of JavaScript classes hierarhies, automatic resolving and optimizing external scripts files dependencies.