Showing 17 open source projects for "java games source code"

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  • 1
    Jenetics: Java Genetic Algorithm Library
    The source code has been migrated and is now hosted on Github: https://github.com/jenetics/jenetics Jenetics is an advanced Genetic Algorithm, Evolutionary Algorithm and Genetic Programming library, respectively, written in modern day Java. It is designed with a clear separation of the several algorithm concepts, e. g. Gene, Chromosome, Genotype, Phenotype, Population and fitness Function. Jenetics allows you to minimize or maximize the given fitness function without tweaking it. In contrast...
    Downloads: 0 This Week
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  • 2
    This site hosts the source code for C++ version of the Broker for SBW, NOM module, advanced simulation suite, analysis applications and model editors.
    Downloads: 2 This Week
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  • 3

    Java CoreWars Evolver

    A Java based, pMars compatible, CoreWars simulator with GA

    A Java based, pMars compatible, CoreWars simulator with Genetic Algorithm warrior evolver functionality. Java 8 is needed. See [Wiki:Tutorial]
    Downloads: 0 This Week
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  • 4
    Bin Packing with Genectic Algorithm

    Bin Packing with Genectic Algorithm

    Bin Packing problem solved using Genectic Algorithm

    This project contains a solution for a Bin Packing problem solved using Genectic Algorithms. The code in the project was created as a solution for a problem in a combinatorial optimization class at the Univeridade Federal do Rio Grande do Sul (UFRGS - Brasil) in 2007.
    Downloads: 1 This Week
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  • 5
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
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  • 6
    A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
    Downloads: 0 This Week
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  • 7
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
    Downloads: 2 This Week
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  • 8
    JavaFrameApplet is a generic base in Java for Applet in JFrame games!
    Downloads: 0 This Week
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  • 9
    Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
    Downloads: 0 This Week
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  • 10
    This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
    Downloads: 0 This Week
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  • 11
    A 2D rigid physics simulator and set of genetic algorithm tools. Evolve cute little walking creatures.
    Downloads: 0 This Week
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  • 12
    Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
    Downloads: 0 This Week
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  • 13
    a framework library with a template method interface and inheritable classes for an executable process design which produces an executable which is both a GUI and a console application. It provides multi-threading for work items of the provider process .
    Downloads: 0 This Week
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  • 14
    A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
    Downloads: 0 This Week
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  • 15
    This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for mobile devices. The main objective is to allow the community to develop better and more inteligent mobile games.
    Downloads: 0 This Week
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  • 16
    Sistema GnoSis para calibragem de ontologias
    Downloads: 0 This Week
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  • 17
    a sandbox for trying my engine ideas
    Downloads: 0 This Week
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